[03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC]

Renamed.
master
LH 6 years ago
parent ce6e0bc038
commit 55c01ae0fa
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@ -41,9 +41,11 @@ namespace UltraCombos.Marvel.DrawHeroes
StartServer(options, services);
#if TRUE
m_IdList.Add("07");
m_IdList.Add("10");
m_IdList.Add("we");
Frozen.Portrait[] list = FindObjectsOfType<Frozen.Portrait>();
for (int i = 0; i < list.Length; i++)
{
m_IdList.Add(list[i].id);
}
#else
/*
PaintingSprite[] _paintingSpriteList = FindObjectsOfType<PaintingSprite>();
@ -54,7 +56,7 @@ namespace UltraCombos.Marvel.DrawHeroes
*/
#endif
DebugInformation.Instance.UpdateProperty("Local IP", $"{Utility.Network.GetLocalIPAddress(subnet)}");
//DebugInformation.Instance.UpdateProperty("Local IP", $"{Utility.Network.GetLocalIPAddress(subnet)}");
}
private void Update()
@ -75,11 +77,12 @@ namespace UltraCombos.Marvel.DrawHeroes
if (texture == null)
{
texture = new Texture2D(512, 512, TextureFormat.ARGB32, false);
texture = new Texture2D(2048, 2048, TextureFormat.ARGB32, false);
}
if (texture.LoadImage(data.Thumbnail.ToByteArray(), false))
{
onMessageReceived.Invoke(data);
onTextureReceived.Invoke(role_id, texture);
Log($"Texture {role_id} is loaded. ({texture.width} x {texture.height})");
@ -143,8 +146,14 @@ namespace UltraCombos.Marvel.DrawHeroes
{
var res = onIndexRequest.Invoke(request.Id);
string serial = $"{System.DateTime.Now.ToString("HHmmss")}{res}";
Debug.Log(res);
string dev_id = request.Id.ToString().PadLeft(2, '0');
string date = System.DateTime.Now.ToString("HHmmss");
string res_id = res.PadLeft(3, '0');
string serial = $"{date}{dev_id}{res_id}";
Debug.Log($"GetPage: rid={res}, sid={serial}");
return Task.FromResult(new Page { Id = res, Serial = serial });
}
}

@ -0,0 +1,130 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace UltraCombos.Frozen
{
public class Portrait : MonoBehaviour
{
public string id;
const float duration = 150.0f;
float stamp = 0.0f;
RendererPropertyOverride prop;
Texture2D tex;
Texture blank_texture;
Animator animator = null;
float speed = 0.0f;
public bool isVisible
{
set
{
prop.isVisible = value;
}
get
{
return prop.isVisible;
}
}
[SerializeField, Header("Debug")]
bool mode = false;
#if UNITY_IPHONE
private void Awake()
{
animator = GetComponent<Animator>();
if (animator)
{
Destroy(animator);
animator = null;
}
var skin = GetComponent<UnityEngine.Experimental.U2D.Animation.SpriteSkin>();
if (skin != null)
{
Destroy(skin);
}
}
#endif
private void Start()
{
prop = GetComponent<RendererPropertyOverride>();
blank_texture = GetComponent<SpriteRenderer>().sprite.texture;
animator = GetComponent<Animator>();
if (animator)
{
animator.speed = 0.0f;
}
}
private void Update()
{
if (Time.time - stamp > duration && speed > 0.0f)
{
speed = 0.0f;
prop.texture = blank_texture;
}
if (mode)
{
mode = false;
OnTrigger();
}
}
private void FixedUpdate()
{
float t = Time.fixedDeltaTime * 5.0f;
if (animator)
{
animator.speed = Mathf.Lerp(animator.speed, speed, t);
}
}
public void UpdateTexture(Texture2D texture)
{
OnTrigger();
if (texture == null)
return;
if (tex == null)
{
tex = new Texture2D(texture.width, texture.height, texture.format, true);
}
if (tex.width != texture.width || tex.height != texture.height)
{
tex.Resize(texture.width, texture.height);
tex.Apply();
}
tex.SetPixels(texture.GetPixels());
tex.Apply();
prop.texture = tex;
}
private void OnTrigger()
{
stamp = Time.time;
speed = 1.0f;
}
public void Initialize()
{
prop.texture = blank_texture;
speed = 0.0f;
}
}
}

@ -0,0 +1,11 @@
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@ -0,0 +1,98 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace UltraCombos.Frozen
{
public class PortraitManager : MonoBehaviour
{
Dictionary<string, Portrait> portraits;
public string show_cur;
string show_nxt = null;
[SerializeField, Header("Debug")]
bool mode = false;
public string id = "";
[System.Serializable]
public class PositionEvent : UnityEvent<Vector3> { }
[Space(10)]
public PositionEvent onPaintingUpdated = new PositionEvent();
private void Start()
{
portraits = new Dictionary<string, Portrait>();
foreach (var p in GetComponentsInChildren<Portrait>())
{
portraits.Add(p.id, p);
p.isVisible = false;
}
if (portraits.Count == 0)
{
return;
}
if (!portraits.ContainsKey(show_cur))
{
show_cur = "";
show_nxt = portraits.Keys.GetEnumerator().Current;
}
else
{
show_nxt = show_cur;
}
}
private void Update()
{
if (portraits.Count == 0)
{
return;
}
if (show_nxt != null)
{
if (portraits.ContainsKey(show_cur))
{
portraits[show_cur].isVisible = false;
}
show_cur = show_nxt;
show_nxt = null;
portraits[show_cur].isVisible = true;
}
if (Input.GetKeyDown(KeyCode.R))
{
foreach (var id in portraits.Keys)
{
portraits[id].Initialize();
}
}
if (mode)
{
mode = false;
UpdateTexture(id, null);
//index = (index + 1) % portraits.Count;
}
}
public void UpdateTexture(string id, Texture2D texture)
{
if (portraits.ContainsKey(id))
{
var painting = portraits[id];
painting.UpdateTexture(texture);
onPaintingUpdated.Invoke(painting.transform.position);
show_nxt = id;
}
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d8813dde4fb2c304bbcde08119f57d54
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,48 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UltraCombos.Frozen
{
public class RendererPropertyOverride : MonoBehaviour
{
Renderer rdr;
public Texture texture;
public bool isVisible
{
set
{
m_isVisible = value;
rdr.enabled = m_isVisible;
}
get
{
return m_isVisible;
}
}
private bool m_isVisible = true;
private void Start()
{
rdr = GetComponent<Renderer>();
}
private void Update()
{
var prop = new MaterialPropertyBlock();
rdr.GetPropertyBlock(prop);
if (texture)
{
prop.SetTexture("_MainTex", texture);
}
rdr.SetPropertyBlock(prop);
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d2220dc78794eaa4b939e412e9f9b902
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -6,16 +6,16 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace UltraCombos.Minions
namespace UltraCombos.Marvel.DrawHeroes
{
[RequireComponent(typeof(ResourceServer))]
[RequireComponent(typeof(DrawHeroesGrpcServer))]
public class ResourceClient : GrpcClientBase
{
public float interval = 1.0f;
float stamp = 0.0f;
Queue<DataRequest> data_pool;
ResourceServer server;
Marvel.DrawHeroes.DrawHeroesGrpcServer server;
[Space(10)]
public UnityEvent onTextureReceived = new UnityEvent();
@ -32,7 +32,7 @@ namespace UltraCombos.Minions
var options = new List<ChannelOption> { new ChannelOption(ChannelOptions.MaxSendMessageLength, int.MaxValue) };
Connect(options);
server = GetComponent<ResourceServer>();
server = GetComponent<Marvel.DrawHeroes.DrawHeroesGrpcServer>();
server.onMessageReceived += OnMessageReceived;
}
@ -54,8 +54,8 @@ namespace UltraCombos.Minions
public void SendData(DataRequest request)
{
if (State != ChannelState.Ready)
return;
//if (State != ChannelState.Ready)
// return;
SendDataAsync(request);
}

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