diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs new file mode 100644 index 0000000..32fa6b6 --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs @@ -0,0 +1,151 @@ +using Grpc.Core; +using System.Collections; +using System.Collections.Generic; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.Networking; + +namespace UltraCombos.Marvel.DrawHeroes +{ + public class DrawHeroesGrpcServer : GrpcServerBase + { + public string subnet = "192.168.234.0"; + public Texture2D texture; + + object data_mtx = new object(); + Queue data_pool; + int index = 0; + + object idx_mtx = new object(); + int maxCount = 10; + + public List m_IdList = new List(); + + [System.Serializable] + public class TextureEvent : UnityEvent { } + [Space(10)] + public TextureEvent onTextureReceived = new TextureEvent(); + + public delegate void MessageDelegate(DataRequest request); + public MessageDelegate onMessageReceived; + + private void Start() + { + Utility.Argument.TryParse("subnet", ref subnet); + + data_pool = new Queue(); + + var options = new List { new Grpc.Core.ChannelOption(ChannelOptions.MaxReceiveMessageLength, int.MaxValue) }; + var services = new ServerServiceDefinition[] { Resource.BindService(new ResourceImpl(OnMessageReceived, OnIndexRequest)) }; + StartServer(options, services); + +#if TRUE + m_IdList.Add("07"); + m_IdList.Add("10"); + m_IdList.Add("we"); +#else + /* + PaintingSprite[] _paintingSpriteList = FindObjectsOfType(); + for(int i=0;i< _paintingSpriteList.Length;i++) + { + m_IdList.Add(_paintingSpriteList[i].name.Substring(_paintingSpriteList[i].name.Length-2)); + } + */ +#endif + + DebugInformation.Instance.UpdateProperty("Local IP", $"{Utility.Network.GetLocalIPAddress(subnet)}"); + } + + private void Update() + { + DataRequest data = null; + + lock (data_mtx) + { + if (data_pool.Count > 0) + { + data = data_pool.Dequeue(); + } + } + + if (data != null) + { + string role_id = data.Id; + + if (texture == null) + { + texture = new Texture2D(512, 512, TextureFormat.ARGB32, false); + } + + if (texture.LoadImage(data.Thumbnail.ToByteArray(), false)) + { + onTextureReceived.Invoke(role_id, texture); + Log($"Texture {role_id} is loaded. ({texture.width} x {texture.height})"); + + DebugInformation.Instance.UpdateProperty("Last painting", $"{role_id} ({texture.width} x {texture.height})"); + } + else + { + Log("Texture load fail.", LogType.Error); + DebugInformation.Instance.UpdateProperty("Last painting", $"load fail"); + } + } + + DebugInformation.Instance.UpdateProperty("Resouce Server", $"{port}"); + } + + private void OnMessageReceived(DataRequest request) + { + //Log($"Request content length: {request.Content.Length}"); + lock (data_mtx) + { + data_pool.Enqueue(request); + } + } + + private string OnIndexRequest(int deviceId) + { + int res = 0; + lock (idx_mtx) + { + res = index; + index = (index + 1) % m_IdList.Count; + } + return m_IdList[index]; + } + } + + internal class ResourceImpl : Resource.ResourceBase + { + public delegate void MessageDelegate(DataRequest request); + public MessageDelegate onMessageReceived; + + public delegate string IndexDelegate(int deviceId); + public IndexDelegate onIndexRequest; + + public ResourceImpl(MessageDelegate msg_func, IndexDelegate index_func) + { + if (msg_func != null) + onMessageReceived += msg_func; + + if (index_func != null) + onIndexRequest += index_func; + } + + public override Task SendData(DataRequest request, ServerCallContext context) + { + onMessageReceived.Invoke(request); + return Task.FromResult(new DataReply { Result = $"Texture {request.Id} data is delivered with length: {request.Content.Length}." }); + } + + public override Task GetPage(Device request, ServerCallContext context) + { + + var res = onIndexRequest.Invoke(request.Id); + string serial = $"{System.DateTime.Now.ToString("HHmmss")}{res}"; + Debug.Log(res); + return Task.FromResult(new Page { Id = res, Serial = serial }); + } + } +} diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs.meta b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs.meta new file mode 100644 index 0000000..d99ced3 --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/DrawHeroesGrpcServer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a50087045006c1d4288d7571a516ba6c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs new file mode 100644 index 0000000..564c952 --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs @@ -0,0 +1,128 @@ +// +// Generated by the protocol buffer compiler. DO NOT EDIT! +// source: Ultracombos.Marvel.DrawHeroes.proto +// +#pragma warning disable 0414, 1591 +#region Designer generated code + +using grpc = global::Grpc.Core; + +namespace UltraCombos.Marvel.DrawHeroes { + public static partial class Resource + { + static readonly string __ServiceName = "UltraCombos.Marvel.DrawHeroes.Resource"; + + static readonly grpc::Marshaller __Marshaller_UltraCombos_Marvel_DrawHeroes_Device = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::UltraCombos.Marvel.DrawHeroes.Device.Parser.ParseFrom); + static readonly grpc::Marshaller __Marshaller_UltraCombos_Marvel_DrawHeroes_Page = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::UltraCombos.Marvel.DrawHeroes.Page.Parser.ParseFrom); + static readonly grpc::Marshaller __Marshaller_UltraCombos_Marvel_DrawHeroes_DataRequest = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::UltraCombos.Marvel.DrawHeroes.DataRequest.Parser.ParseFrom); + static readonly grpc::Marshaller __Marshaller_UltraCombos_Marvel_DrawHeroes_DataReply = grpc::Marshallers.Create((arg) => global::Google.Protobuf.MessageExtensions.ToByteArray(arg), global::UltraCombos.Marvel.DrawHeroes.DataReply.Parser.ParseFrom); + + static readonly grpc::Method __Method_GetPage = new grpc::Method( + grpc::MethodType.Unary, + __ServiceName, + "GetPage", + __Marshaller_UltraCombos_Marvel_DrawHeroes_Device, + __Marshaller_UltraCombos_Marvel_DrawHeroes_Page); + + static readonly grpc::Method __Method_SendData = new grpc::Method( + grpc::MethodType.Unary, + __ServiceName, + "SendData", + __Marshaller_UltraCombos_Marvel_DrawHeroes_DataRequest, + __Marshaller_UltraCombos_Marvel_DrawHeroes_DataReply); + + /// Service descriptor + public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor + { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.Services[0]; } + } + + /// Base class for server-side implementations of Resource + public abstract partial class ResourceBase + { + public virtual global::System.Threading.Tasks.Task GetPage(global::UltraCombos.Marvel.DrawHeroes.Device request, grpc::ServerCallContext context) + { + throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); + } + + public virtual global::System.Threading.Tasks.Task SendData(global::UltraCombos.Marvel.DrawHeroes.DataRequest request, grpc::ServerCallContext context) + { + throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); + } + + } + + /// Client for Resource + public partial class ResourceClient : grpc::ClientBase + { + /// Creates a new client for Resource + /// The channel to use to make remote calls. + public ResourceClient(grpc::Channel channel) : base(channel) + { + } + /// Creates a new client for Resource that uses a custom CallInvoker. + /// The callInvoker to use to make remote calls. + public ResourceClient(grpc::CallInvoker callInvoker) : base(callInvoker) + { + } + /// Protected parameterless constructor to allow creation of test doubles. + protected ResourceClient() : base() + { + } + /// Protected constructor to allow creation of configured clients. + /// The client configuration. + protected ResourceClient(ClientBaseConfiguration configuration) : base(configuration) + { + } + + public virtual global::UltraCombos.Marvel.DrawHeroes.Page GetPage(global::UltraCombos.Marvel.DrawHeroes.Device request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) + { + return GetPage(request, new grpc::CallOptions(headers, deadline, cancellationToken)); + } + public virtual global::UltraCombos.Marvel.DrawHeroes.Page GetPage(global::UltraCombos.Marvel.DrawHeroes.Device request, grpc::CallOptions options) + { + return CallInvoker.BlockingUnaryCall(__Method_GetPage, null, options, request); + } + public virtual grpc::AsyncUnaryCall GetPageAsync(global::UltraCombos.Marvel.DrawHeroes.Device request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) + { + return GetPageAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken)); + } + public virtual grpc::AsyncUnaryCall GetPageAsync(global::UltraCombos.Marvel.DrawHeroes.Device request, grpc::CallOptions options) + { + return CallInvoker.AsyncUnaryCall(__Method_GetPage, null, options, request); + } + public virtual global::UltraCombos.Marvel.DrawHeroes.DataReply SendData(global::UltraCombos.Marvel.DrawHeroes.DataRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) + { + return SendData(request, new grpc::CallOptions(headers, deadline, cancellationToken)); + } + public virtual global::UltraCombos.Marvel.DrawHeroes.DataReply SendData(global::UltraCombos.Marvel.DrawHeroes.DataRequest request, grpc::CallOptions options) + { + return CallInvoker.BlockingUnaryCall(__Method_SendData, null, options, request); + } + public virtual grpc::AsyncUnaryCall SendDataAsync(global::UltraCombos.Marvel.DrawHeroes.DataRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) + { + return SendDataAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken)); + } + public virtual grpc::AsyncUnaryCall SendDataAsync(global::UltraCombos.Marvel.DrawHeroes.DataRequest request, grpc::CallOptions options) + { + return CallInvoker.AsyncUnaryCall(__Method_SendData, null, options, request); + } + /// Creates a new instance of client from given ClientBaseConfiguration. + protected override ResourceClient NewInstance(ClientBaseConfiguration configuration) + { + return new ResourceClient(configuration); + } + } + + /// Creates service definition that can be registered with a server + /// An object implementing the server-side handling logic. + public static grpc::ServerServiceDefinition BindService(ResourceBase serviceImpl) + { + return grpc::ServerServiceDefinition.CreateBuilder() + .AddMethod(__Method_GetPage, serviceImpl.GetPage) + .AddMethod(__Method_SendData, serviceImpl.SendData).Build(); + } + + } +} +#endregion diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs.meta b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs.meta new file mode 100644 index 0000000..c7a79e9 --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/Ultracombos.Marvel.DrawHeroesGrpc.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b4c162a4785013143a46d39310ca0b6a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs new file mode 100644 index 0000000..59717be --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs @@ -0,0 +1,813 @@ +// +// Generated by the protocol buffer compiler. DO NOT EDIT! +// source: Ultracombos.Marvel.DrawHeroes.proto +// +#pragma warning disable 1591, 0612, 3021 +#region Designer generated code + +using pb = global::Google.Protobuf; +using pbc = global::Google.Protobuf.Collections; +using pbr = global::Google.Protobuf.Reflection; +using scg = global::System.Collections.Generic; +namespace UltraCombos.Marvel.DrawHeroes { + + /// Holder for reflection information generated from Ultracombos.Marvel.DrawHeroes.proto + public static partial class UltracombosMarvelDrawHeroesReflection { + + #region Descriptor + /// File descriptor for Ultracombos.Marvel.DrawHeroes.proto + public static pbr::FileDescriptor Descriptor { + get { return descriptor; } + } + private static pbr::FileDescriptor descriptor; + + static UltracombosMarvelDrawHeroesReflection() { + byte[] descriptorData = global::System.Convert.FromBase64String( + string.Concat( + "CiNVbHRyYWNvbWJvcy5NYXJ2ZWwuRHJhd0hlcm9lcy5wcm90bxIdVWx0cmFD", + "b21ib3MuTWFydmVsLkRyYXdIZXJvZXMiBwoFRW1wdHkiFAoGRGV2aWNlEgoK", + "AmlkGAEgASgFIiIKBFBhZ2USCgoCaWQYASABKAkSDgoGc2VyaWFsGAIgASgJ", + "ImAKC0RhdGFSZXF1ZXN0EgoKAmlkGAEgASgJEg4KBnNlcmlhbBgCIAEoCRIP", + "Cgdjb250ZW50GAMgASgMEhEKCXNpZ25hdHVyZRgEIAEoDBIRCgl0aHVtYm5h", + "aWwYBSABKAwiGwoJRGF0YVJlcGx5Eg4KBnJlc3VsdBgBIAEoCTLHAQoIUmVz", + "b3VyY2USVwoHR2V0UGFnZRIlLlVsdHJhQ29tYm9zLk1hcnZlbC5EcmF3SGVy", + "b2VzLkRldmljZRojLlVsdHJhQ29tYm9zLk1hcnZlbC5EcmF3SGVyb2VzLlBh", + "Z2UiABJiCghTZW5kRGF0YRIqLlVsdHJhQ29tYm9zLk1hcnZlbC5EcmF3SGVy", + "b2VzLkRhdGFSZXF1ZXN0GiguVWx0cmFDb21ib3MuTWFydmVsLkRyYXdIZXJv", + "ZXMuRGF0YVJlcGx5IgBiBnByb3RvMw==")); + descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, + new pbr::FileDescriptor[] { }, + new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] { + new pbr::GeneratedClrTypeInfo(typeof(global::UltraCombos.Marvel.DrawHeroes.Empty), global::UltraCombos.Marvel.DrawHeroes.Empty.Parser, null, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::UltraCombos.Marvel.DrawHeroes.Device), global::UltraCombos.Marvel.DrawHeroes.Device.Parser, new[]{ "Id" }, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::UltraCombos.Marvel.DrawHeroes.Page), global::UltraCombos.Marvel.DrawHeroes.Page.Parser, new[]{ "Id", "Serial" }, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::UltraCombos.Marvel.DrawHeroes.DataRequest), global::UltraCombos.Marvel.DrawHeroes.DataRequest.Parser, new[]{ "Id", "Serial", "Content", "Signature", "Thumbnail" }, null, null, null), + new pbr::GeneratedClrTypeInfo(typeof(global::UltraCombos.Marvel.DrawHeroes.DataReply), global::UltraCombos.Marvel.DrawHeroes.DataReply.Parser, new[]{ "Result" }, null, null, null) + })); + } + #endregion + + } + #region Messages + public sealed partial class Empty : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new Empty()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.MessageTypes[0]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Empty() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Empty(Empty other) : this() { + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Empty Clone() { + return new Empty(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as Empty); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(Empty other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(Empty other) { + if (other == null) { + return; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + } + } + } + + } + + public sealed partial class Device : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new Device()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.MessageTypes[1]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Device() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Device(Device other) : this() { + id_ = other.id_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Device Clone() { + return new Device(this); + } + + /// Field number for the "id" field. + public const int IdFieldNumber = 1; + private int id_; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int Id { + get { return id_; } + set { + id_ = value; + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as Device); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(Device other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Id != other.Id) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Id != 0) hash ^= Id.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Id != 0) { + output.WriteRawTag(8); + output.WriteInt32(Id); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Id != 0) { + size += 1 + pb::CodedOutputStream.ComputeInt32Size(Id); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(Device other) { + if (other == null) { + return; + } + if (other.Id != 0) { + Id = other.Id; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 8: { + Id = input.ReadInt32(); + break; + } + } + } + } + + } + + public sealed partial class Page : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new Page()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.MessageTypes[2]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Page() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Page(Page other) : this() { + id_ = other.id_; + serial_ = other.serial_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public Page Clone() { + return new Page(this); + } + + /// Field number for the "id" field. + public const int IdFieldNumber = 1; + private string id_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Id { + get { return id_; } + set { + id_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "serial" field. + public const int SerialFieldNumber = 2; + private string serial_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Serial { + get { return serial_; } + set { + serial_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as Page); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(Page other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Id != other.Id) return false; + if (Serial != other.Serial) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Id.Length != 0) hash ^= Id.GetHashCode(); + if (Serial.Length != 0) hash ^= Serial.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Id.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Id); + } + if (Serial.Length != 0) { + output.WriteRawTag(18); + output.WriteString(Serial); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Id.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Id); + } + if (Serial.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Serial); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(Page other) { + if (other == null) { + return; + } + if (other.Id.Length != 0) { + Id = other.Id; + } + if (other.Serial.Length != 0) { + Serial = other.Serial; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Id = input.ReadString(); + break; + } + case 18: { + Serial = input.ReadString(); + break; + } + } + } + } + + } + + public sealed partial class DataRequest : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new DataRequest()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.MessageTypes[3]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataRequest() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataRequest(DataRequest other) : this() { + id_ = other.id_; + serial_ = other.serial_; + content_ = other.content_; + signature_ = other.signature_; + thumbnail_ = other.thumbnail_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataRequest Clone() { + return new DataRequest(this); + } + + /// Field number for the "id" field. + public const int IdFieldNumber = 1; + private string id_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Id { + get { return id_; } + set { + id_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "serial" field. + public const int SerialFieldNumber = 2; + private string serial_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Serial { + get { return serial_; } + set { + serial_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "content" field. + public const int ContentFieldNumber = 3; + private pb::ByteString content_ = pb::ByteString.Empty; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public pb::ByteString Content { + get { return content_; } + set { + content_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "signature" field. + public const int SignatureFieldNumber = 4; + private pb::ByteString signature_ = pb::ByteString.Empty; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public pb::ByteString Signature { + get { return signature_; } + set { + signature_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + /// Field number for the "thumbnail" field. + public const int ThumbnailFieldNumber = 5; + private pb::ByteString thumbnail_ = pb::ByteString.Empty; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public pb::ByteString Thumbnail { + get { return thumbnail_; } + set { + thumbnail_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as DataRequest); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(DataRequest other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Id != other.Id) return false; + if (Serial != other.Serial) return false; + if (Content != other.Content) return false; + if (Signature != other.Signature) return false; + if (Thumbnail != other.Thumbnail) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Id.Length != 0) hash ^= Id.GetHashCode(); + if (Serial.Length != 0) hash ^= Serial.GetHashCode(); + if (Content.Length != 0) hash ^= Content.GetHashCode(); + if (Signature.Length != 0) hash ^= Signature.GetHashCode(); + if (Thumbnail.Length != 0) hash ^= Thumbnail.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Id.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Id); + } + if (Serial.Length != 0) { + output.WriteRawTag(18); + output.WriteString(Serial); + } + if (Content.Length != 0) { + output.WriteRawTag(26); + output.WriteBytes(Content); + } + if (Signature.Length != 0) { + output.WriteRawTag(34); + output.WriteBytes(Signature); + } + if (Thumbnail.Length != 0) { + output.WriteRawTag(42); + output.WriteBytes(Thumbnail); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Id.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Id); + } + if (Serial.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Serial); + } + if (Content.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeBytesSize(Content); + } + if (Signature.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeBytesSize(Signature); + } + if (Thumbnail.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeBytesSize(Thumbnail); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(DataRequest other) { + if (other == null) { + return; + } + if (other.Id.Length != 0) { + Id = other.Id; + } + if (other.Serial.Length != 0) { + Serial = other.Serial; + } + if (other.Content.Length != 0) { + Content = other.Content; + } + if (other.Signature.Length != 0) { + Signature = other.Signature; + } + if (other.Thumbnail.Length != 0) { + Thumbnail = other.Thumbnail; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Id = input.ReadString(); + break; + } + case 18: { + Serial = input.ReadString(); + break; + } + case 26: { + Content = input.ReadBytes(); + break; + } + case 34: { + Signature = input.ReadBytes(); + break; + } + case 42: { + Thumbnail = input.ReadBytes(); + break; + } + } + } + } + + } + + public sealed partial class DataReply : pb::IMessage { + private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new DataReply()); + private pb::UnknownFieldSet _unknownFields; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pb::MessageParser Parser { get { return _parser; } } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public static pbr::MessageDescriptor Descriptor { + get { return global::UltraCombos.Marvel.DrawHeroes.UltracombosMarvelDrawHeroesReflection.Descriptor.MessageTypes[4]; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + pbr::MessageDescriptor pb::IMessage.Descriptor { + get { return Descriptor; } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataReply() { + OnConstruction(); + } + + partial void OnConstruction(); + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataReply(DataReply other) : this() { + result_ = other.result_; + _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public DataReply Clone() { + return new DataReply(this); + } + + /// Field number for the "result" field. + public const int ResultFieldNumber = 1; + private string result_ = ""; + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public string Result { + get { return result_; } + set { + result_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override bool Equals(object other) { + return Equals(other as DataReply); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public bool Equals(DataReply other) { + if (ReferenceEquals(other, null)) { + return false; + } + if (ReferenceEquals(other, this)) { + return true; + } + if (Result != other.Result) return false; + return Equals(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override int GetHashCode() { + int hash = 1; + if (Result.Length != 0) hash ^= Result.GetHashCode(); + if (_unknownFields != null) { + hash ^= _unknownFields.GetHashCode(); + } + return hash; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public override string ToString() { + return pb::JsonFormatter.ToDiagnosticString(this); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void WriteTo(pb::CodedOutputStream output) { + if (Result.Length != 0) { + output.WriteRawTag(10); + output.WriteString(Result); + } + if (_unknownFields != null) { + _unknownFields.WriteTo(output); + } + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public int CalculateSize() { + int size = 0; + if (Result.Length != 0) { + size += 1 + pb::CodedOutputStream.ComputeStringSize(Result); + } + if (_unknownFields != null) { + size += _unknownFields.CalculateSize(); + } + return size; + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(DataReply other) { + if (other == null) { + return; + } + if (other.Result.Length != 0) { + Result = other.Result; + } + _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); + } + + [global::System.Diagnostics.DebuggerNonUserCodeAttribute] + public void MergeFrom(pb::CodedInputStream input) { + uint tag; + while ((tag = input.ReadTag()) != 0) { + switch(tag) { + default: + _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); + break; + case 10: { + Result = input.ReadString(); + break; + } + } + } + } + + } + + #endregion + +} + +#endregion Designer generated code diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs.meta b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs.meta new file mode 100644 index 0000000..f3cfbea --- /dev/null +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/GirlsRoom/Script/Grpc/UltracombosMarvelDrawHeroes.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 13345b8d9365ba34b933b6b74ec53c7c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/MainGirlsRoom.unity b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/MainGirlsRoom.unity index f5b5e87..5cfeaa2 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/MainGirlsRoom.unity +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_Portrait_PC/19050-03_RoyalGallery_Portrait_PC/Assets/MainGirlsRoom.unity @@ -1251,6 +1251,7 @@ GameObject: - component: {fileID: 977824801} - component: {fileID: 977824799} - component: {fileID: 977824802} + - component: {fileID: 977824800} m_Layer: 0 m_Name: Resource Server m_TagString: Untagged @@ -1265,7 +1266,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 977824798} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 562012399f9d5ab44bcdd9f041e30c83, type: 3} m_Name: @@ -1300,6 +1301,25 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 +--- !u!114 &977824800 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 977824798} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a50087045006c1d4288d7571a516ba6c, type: 3} + m_Name: + m_EditorClassIdentifier: + port: 50051 + subnet: 192.168.234.0 + texture: {fileID: 0} + m_IdList: [] + onTextureReceived: + m_PersistentCalls: + m_Calls: [] --- !u!4 &977824801 Transform: m_ObjectHideFlags: 0 diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-1-Intro.unity b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-1-Intro.unity index 6b96794..e327aea 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-1-Intro.unity +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-1-Intro.unity @@ -294,8 +294,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Texture: {fileID: 2800000, guid: 8b9f5ef69e0bebb4b8db75bbea00afff, type: 3} m_UVRect: serializedVersion: 2 @@ -681,8 +679,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: b4951b01ae7e1c341bd5faea97be7189, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -815,8 +811,6 @@ MonoBehaviour: onSelected: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!1 &715782058 GameObject: m_ObjectHideFlags: 0 @@ -865,8 +859,6 @@ MonoBehaviour: onStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UltraCombos.GrpcClientBase+StateEvent, com.ultracombos.grpc.Runtime, - Version=0.0.0.0, Culture=neutral, PublicKeyToken=null overrideHost: 127.0.0.1 onPageReceived: m_PersistentCalls: @@ -882,13 +874,9 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_TypeName: UltraCombos.Marvel.DrawHeroes.ResourceClient+PageEvent, Assembly-CSharp, - Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onTextureSent: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!1 &725555479 GameObject: m_ObjectHideFlags: 0 @@ -924,7 +912,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 31.3, y: 9.8} + m_AnchoredPosition: {x: 31.3, y: 15.08} m_SizeDelta: {x: 405, y: 276} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &725555481 @@ -945,11 +933,9 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: b6f3e9c99a2aacd418c384e8a28d1877, type: 3} - m_FontSize: 72 + m_Font: {fileID: 12800000, guid: 1f940ec663706444798b9201d8ddedec, type: 3} + m_FontSize: 60 m_FontStyle: 2 m_BestFit: 0 m_MinSize: 0 @@ -960,7 +946,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: EN + m_Text: "\u7C21\u4E2D" --- !u!222 &725555482 CanvasRenderer: m_ObjectHideFlags: 0 @@ -981,7 +967,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5d4111d72b538b544860d085f76e5ad8, type: 3} m_Name: m_EditorClassIdentifier: - language: 40 + language: 10 contexts: - language: 10 text: "\u7C21\u4E2D" @@ -1046,7 +1032,7 @@ MonoBehaviour: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 - m_ReferenceResolution: {x: 2732, y: 2048} + m_ReferenceResolution: {x: 2048, y: 2732} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 1 m_PhysicalUnit: 3 @@ -1137,7 +1123,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -18, y: 13.82} + m_AnchoredPosition: {x: -18, y: 6} m_SizeDelta: {x: 0, y: 14.73} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &779108442 @@ -1158,11 +1144,9 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: 1f940ec663706444798b9201d8ddedec, type: 3} - m_FontSize: 108 + m_Font: {fileID: 12800000, guid: b6f3e9c99a2aacd418c384e8a28d1877, type: 3} + m_FontSize: 106 m_FontStyle: 2 m_BestFit: 0 m_MinSize: 1 @@ -1173,7 +1157,7 @@ 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m_PreserveAspect: 0 @@ -1520,8 +1500,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1036863578 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1540,8 +1518,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -1651,8 +1627,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1049342136 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1671,8 +1645,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 46cbb54786964e84a8b2c112f6306d2e, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -1771,8 +1743,6 @@ MonoBehaviour: m_events: m_PersistentCalls: m_Calls: [] - m_TypeName: RenderHeads.Media.AVProVideo.MediaPlayerEvent, Assembly-CSharp, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null m_eventMask: -1 m_forceFileFormat: 0 _pauseMediaOnAppPause: 1 @@ -1879,8 +1849,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null _mediaPlayer: {fileID: 1103808277} m_UVRect: serializedVersion: 2 @@ -1956,8 +1924,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -2010,7 +1976,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -7.1999016, y: 5.98} + m_AnchoredPosition: {x: -7.19989, y: 0.74} m_SizeDelta: {x: 0, y: 14.73} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1264086242 @@ -2025,7 +1991,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5d4111d72b538b544860d085f76e5ad8, type: 3} m_Name: m_EditorClassIdentifier: - language: 40 + language: 10 contexts: - language: 10 text: START @@ -2057,11 +2023,9 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: 1f940ec663706444798b9201d8ddedec, type: 3} - m_FontSize: 108 + m_Font: {fileID: 12800000, guid: b6f3e9c99a2aacd418c384e8a28d1877, type: 3} + m_FontSize: 106 m_FontStyle: 2 m_BestFit: 0 m_MinSize: 1 @@ -2072,7 +2036,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u5F00\u59CB" + m_Text: START --- !u!222 &1264086244 CanvasRenderer: m_ObjectHideFlags: 0 @@ -2185,8 +2149,6 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1282467669 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2205,8 +2167,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: c033f95f7b3cf2645bea174b55dd607f, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -2335,8 +2295,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -2446,8 +2404,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1550112395 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2466,8 +2422,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -2577,8 +2531,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1587564879 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2597,8 +2549,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -2671,8 +2621,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 542da5fff7fd9e54b8b7e5b633c580a8, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -2782,8 +2730,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1663065348 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2802,8 +2748,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: bf4422b2f834e2a41a5875f53c34eeb3, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -2885,8 +2829,6 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1704994861 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2905,8 +2847,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -3016,8 +2956,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1812602787 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3036,8 +2974,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -3198,8 +3134,6 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1832217225 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3218,8 +3152,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -3293,13 +3225,9 @@ MonoBehaviour: onCountdown: m_PersistentCalls: m_Calls: [] - m_TypeName: UltraCombos.Marvel.DrawHeroes.SceneLoader+CountdownEvent, Assembly-CSharp, - Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onLoadScene: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &2033046878 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3318,8 +3246,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -3384,7 +3310,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 42, y: 4.3} + m_AnchoredPosition: {x: 42, y: 8.7} m_SizeDelta: {x: 405, y: 276} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2138975511 @@ -3399,7 +3325,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5d4111d72b538b544860d085f76e5ad8, type: 3} m_Name: m_EditorClassIdentifier: - language: 40 + language: 10 contexts: - language: 10 text: "\u7C21\u4E2D" @@ -3431,11 +3357,9 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 12800000, guid: b6f3e9c99a2aacd418c384e8a28d1877, type: 3} - m_FontSize: 72 + m_Font: {fileID: 12800000, guid: 1f940ec663706444798b9201d8ddedec, type: 3} + m_FontSize: 60 m_FontStyle: 2 m_BestFit: 0 m_MinSize: 0 @@ -3446,7 +3370,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: EN + m_Text: "\u7C21\u4E2D" --- !u!222 &2138975513 CanvasRenderer: m_ObjectHideFlags: 0 diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-2-Coloring.unity b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-2-Coloring.unity index 526fd34..86868ec 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-2-Coloring.unity +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-2-Coloring.unity @@ -13476,7 +13476,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: duration: 0 - scenePath: Assets/Main-4-Location.unity + scenePath: Assets/Main-3-Signature.unity onCountdown: m_PersistentCalls: m_Calls: @@ -13495,7 +13495,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1241959017} - m_MethodName: SavePaintingAndSignature + m_MethodName: SavePainting m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-3-Signature.unity b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-3-Signature.unity index 2557112..8ca46ca 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-3-Signature.unity +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-3-Signature.unity @@ -1122,7 +1122,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Texture: {fileID: 8400000, guid: 926a63ef985233242aa29857b5bbc1d2, type: 2} + m_Texture: {fileID: 8400000, guid: 4ef76f2a408f15842a4a4bea68e8a87b, type: 2} m_UVRect: serializedVersion: 2 x: 0 @@ -3155,7 +3155,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: duration: 0 - scenePath: Assets/Main-4-Location.unity + scenePath: Assets/Main-5-Postcard.unity onCountdown: m_PersistentCalls: m_Calls: diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-5-Postcard.unity b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-5-Postcard.unity index 2734b92..2b37d7a 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-5-Postcard.unity +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/Main-5-Postcard.unity @@ -320,8 +320,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 48 @@ -363,11 +361,13 @@ MonoBehaviour: font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 48 lineSpacing: 1.1 + baseline: -188 - language: 40 text: "\u8BF7\u8BB0\u4E0B\u60A8\u7684\u5217\u5370\u4EE3\u7801\u81F3\u524D\u65B9\u67DC\u53F0\u9009\u8D2D\u60A8\u7684\u4F5C\u54C1\uFF01" font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 60 lineSpacing: 1.1 + baseline: 0 --- !u!1 &324924812 GameObject: m_ObjectHideFlags: 0 @@ -423,8 +423,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -574,8 +572,6 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &481181423 MonoBehaviour: m_ObjectHideFlags: 0 @@ -594,8 +590,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: 208a4e2e11e5597429f005436342f000, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -996,7 +990,7 @@ MonoBehaviour: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 - m_ReferenceResolution: {x: 2732, y: 2048} + m_ReferenceResolution: {x: 2048, y: 2732} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 1 m_PhysicalUnit: 3 @@ -1153,8 +1147,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 82 @@ -1196,11 +1188,13 @@ MonoBehaviour: font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 82 lineSpacing: 1 + baseline: 0 - language: 40 text: "\u77E5\u9053\u4E86!" font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 82 lineSpacing: 1 + baseline: 0 --- !u!1 &1117073448 GameObject: m_ObjectHideFlags: 0 @@ -1256,8 +1250,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 371cdf1b424df4241bc5e8324b427050, type: 3} m_FontSize: 120 @@ -1337,11 +1329,13 @@ MonoBehaviour: font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 30 lineSpacing: 1.1 + baseline: -306 - language: 40 text: "\u5217\u5370\u4EE3\u7801" font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} fontSize: 30 lineSpacing: 1.1 + baseline: 0 --- !u!114 &1262648298 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1360,8 +1354,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 30 @@ -1439,8 +1431,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Texture: {fileID: 8400000, guid: 926a63ef985233242aa29857b5bbc1d2, type: 2} m_UVRect: serializedVersion: 2 @@ -1556,8 +1546,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: a3b08b2f3212775418737408a655e5e0, type: 3} m_Type: 0 m_PreserveAspect: 0 @@ -1630,8 +1618,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Texture: {fileID: 2800000, guid: 1d3f294d46785a4418df1173dfb7898e, type: 3} m_UVRect: serializedVersion: 2 @@ -1704,13 +1690,9 @@ MonoBehaviour: onCountdown: m_PersistentCalls: m_Calls: [] - m_TypeName: UltraCombos.Coloring.SceneManager+CountdownEvent, UltraCombos.Coloring.Runtime, - Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onLoadScene: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, - Culture=neutral, PublicKeyToken=null --- !u!114 &1855157455 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1729,8 +1711,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 @@ -1815,8 +1795,6 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, - Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Texture: {fileID: 2800000, guid: 487b869ae7002dc4898033ca6e391326, type: 3} m_UVRect: serializedVersion: 2 diff --git a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/RoyalGallery/Script/ResourceClient.cs b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/RoyalGallery/Script/ResourceClient.cs index b8832c7..0c5c30e 100644 --- a/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/RoyalGallery/Script/ResourceClient.cs +++ b/03_RoyalGallery/Unity-19050-03_RoyalGallery_iPad/19050-03_RoyalGallery_iPad/Assets/RoyalGallery/Script/ResourceClient.cs @@ -48,7 +48,7 @@ namespace UltraCombos.Marvel.DrawHeroes public void GetPage() { - if (State != ChannelState.Ready || is_index_got) + if (/*State != ChannelState.Ready ||*/ is_index_got) return; GetPageAsync(); diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity index 333ec4e..ca5df2a 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity @@ -413,6 +413,11 @@ PrefabInstance: propertyPath: m_Pivot.y value: 0.5 objectReference: {fileID: 0} + - target: {fileID: 2142686115215515796, guid: 8bbc036a3be21954681613cbe4f0e9a8, + type: 3} + propertyPath: m_LocalScale.y + value: -1 + objectReference: {fileID: 0} - target: {fileID: 2829506254029656376, guid: 8bbc036a3be21954681613cbe4f0e9a8, type: 3} propertyPath: tuio_event @@ -461,7 +466,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 600} - m_SizeDelta: {x: 2585, y: 1200} + m_SizeDelta: {x: 2527, y: 1200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &503604497 MonoBehaviour: @@ -786,7 +791,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -600} - m_SizeDelta: {x: 2585, y: 1200} + m_SizeDelta: {x: 2527, y: 1200} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797223805 MonoBehaviour: @@ -914,6 +919,8 @@ RectTransform: - {fileID: 490275148} - {fileID: 503604496} - {fileID: 797223804} + - {fileID: 1959362813} + - {fileID: 1294630123} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -991,6 +998,7 @@ GameObject: - component: {fileID: 963194228} - component: {fileID: 963194227} - component: {fileID: 963194226} + - component: {fileID: 963194229} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -1062,6 +1070,89 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &963194229 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 963194225} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 45099d624c1e6c14e9514f4e5ea1ed9c, type: 3} + 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b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs index dd3e725..a7008e6 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs @@ -1,10 +1,14 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.Events; using UnityEngine.UI; +using UltraCombos; public class movieController : MonoBehaviour { + //[RequireComponent(typeof(DShowMoviePlayer))] + DShowMoviePlayer player; public float totalTime = 0.5f; public int id; public tuio_event tuio_event; @@ -12,9 +16,15 @@ public class movieController : MonoBehaviour public int stat; float c; Vector2 pos, pre_pos; - + + void Awake() + { + player = GetComponent(); + } + void Start() { + //player = GetComponent(); GetComponent().color = Color.clear; pos = Vector2.zero; } @@ -61,10 +71,12 @@ public class movieController : MonoBehaviour stat = 1; c = 0f; Debug.Log("Hi"); + player.Frame = (uint)Random.Range(0, player.TotalNumFrames); } private void OnDestroy() { Debug.Log("Bye"); + player.Stop(); } } diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs index b6d1fce..6e7637b 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs @@ -70,7 +70,7 @@ public class tuio_event : MonoBehaviour void reset_id() { GameObject[] objs = GameObject.FindGameObjectsWithTag("onFoot"); - Debug.Log(objs.Length); + //Debug.Log(objs.Length); for (int i = 0; i < objs.Length; i++) { objs[i].GetComponent().id = i - 1; diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/New UltraCombos.DShowClip.asset b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/New 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uniform_i;\n float ArcSphere_arc_b;\n float + uniform_m;\n float uniform_n;\n uint PADDING_0;\nCBUFFER_END\n\n\r\n#include + \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include + \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nRWByteAddressBuffer + attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if + !VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle + spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n + \ uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint + nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\nRWStructuredBuffer + deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV + to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if + VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer eventList;\r\nByteAddressBuffer + inputAdditional;\r\n#endif\r\n\r\nvoid SetAttribute_F0142CB9(inout float lifetime, + float Lifetime) /*attribute:lifetime Composition:Overwrite Source:Slot Random:Off + channels:XYZ */\n{\n lifetime = Lifetime;\n}\nvoid PositionSphere_0(inout + float3 position, inout uint seed, inout float3 direction, float3 ArcSphere_sphere_center, + float ArcSphere_sphere_radius, float ArcSphere_arc, float volumeFactor) /*positionMode:Surface + spawnMode:Randomized */\n{\n float cosPhi = 2.0f * RAND - 1.0f;float theta + = ArcSphere_arc * RAND;\n float rNorm = pow(volumeFactor + (1 - volumeFactor) + * RAND, 1.0f / 3.0f);\n \n float2 sincosTheta;\n sincos(theta, sincosTheta.x, + sincosTheta.y);\n sincosTheta *= sqrt(1.0f - cosPhi * cosPhi);\n \n direction + = float3(sincosTheta, cosPhi);\n position += direction * (rNorm * ArcSphere_sphere_radius) + + ArcSphere_sphere_center;\n \n}\nvoid SetAttribute_C707D62A(inout float3 + position, float3 Position) /*attribute:position Composition:Add Source:Slot + Random:Off channels:XYZ */\n{\n position += Position;\n}\nvoid SetAttribute_D238196D(inout + float3 position, float3 Position) /*attribute:position Composition:Multiply + Source:Slot Random:Off channels:XYZ */\n{\n position *= Position;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid + CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId + \ : SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * + NB_THREADS_PER_GROUP;\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y + * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n + \ uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput * 2 + + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput + * 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n + \ uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n + \ maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n + \ maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped + on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n + \ int sourceIndex = eventList[id];\r\n#endif\r\n uint particleIndex + = id + currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int + sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly + (and actually, useless code)\n uint currentSumSpawnCount = 0u;\n for + (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount + += uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n + \ if (id < currentSumSpawnCount)\n {\n break;\n + \ }\n }\n */\n \n\r\n#endif\r\n float + lifetime = (float)1;\n float3 position = float3(0, 0, 0);\n uint + seed = (uint)0;\n float3 direction = float3(0, 0, 1);\n float3 + velocity = float3(0, 0, 0);\n float age = (float)0;\n uint particleId + = (uint)0;\n bool alive = (bool)true;\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n + \ particleId = particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n + \ seed = WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n \r\n + \ SetAttribute_F0142CB9( /*inout */lifetime, Lifetime_a);\n {\n + \ float2 tmp_bn = GeneratePerlinNoise(uniform_e, uniform_f.x, asint(uniform_g), + uniform_f.y, uniform_f.z);\n float tmp_bo = tmp_bn[0];\n float + tmp_bq = tmp_bo - (float)-1;\n float tmp_bs = tmp_bq / (float)2;\n + \ float tmp_bt = tmp_bs * uniform_h;\n float tmp_bu = uniform_d + + tmp_bt;\n float tmp_bv = tmp_bu * uniform_i;\n PositionSphere_0( + /*inout */position, /*inout */seed, /*inout */direction, ArcSphere_sphere_center_b, + tmp_bv, ArcSphere_arc_b, (float)1);\n }\n {\n float3 + tmp_bn = position * uniform_k;\n float4 tmp_bo = GeneratePerlinNoise(tmp_bn, + uniform_l.x, asint(uniform_m), uniform_l.y, uniform_l.z);\n float + tmp_bp = tmp_bo[1];\n float tmp_bq = tmp_bp * uniform_n;\n float + 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2,uint(alive));\n + \ \n\r\n }\r\n#else\r\n uint index = particleIndex;\r\n + \ attributeBuffer.Store((index * 0x1 + 0x0) << 2,asuint(lifetime));\n + \ attributeBuffer.Store3((index * 0x4 + 0x88C0) << 2,asuint(position));\n + \ attributeBuffer.Store((index * 0x1 + 0x2ABC0) << 2,asuint(seed));\n + \ attributeBuffer.Store3((index * 0x4 + 0x33480) << 2,asuint(velocity));\n + \ attributeBuffer.Store((index * 0x2 + 0x55780) << 2,asuint(age));\n attributeBuffer.Store((index + * 0x1 + 0x66900) << 2,asuint(particleId));\n attributeBuffer.Store((index + * 0x2 + 0x55781) << 2,uint(alive));\n \n\r\n#endif\r\n }\r\n}\r\n" + - compute: 1 + name: '[System 1]Update' + source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_LIFETIME_CURRENT + 1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define + VFX_USE_MASS_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT + 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_HAS_INDIRECT_DRAW 1\n#define + VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n + \ float4x4 InvFieldTransform_a;\n float4x4 FieldTransform_a;\n float3 + Position_d;\n float Intensity_a;\n float Drag_a;\n float deltaTime_a;\n + \ float uniform_g;\n float uniform_h;\n float uniform_i;\n float + uniform_j;\n uint2 PADDING_0;\nCBUFFER_END\nTexture3D VectorField_a;\nSamplerState + samplerVectorField_a;\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include + \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nRWByteAddressBuffer + attributeBuffer;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\nRWStructuredBuffer + deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer + indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n uint nbMax;\r\n\tuint + dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid VectorFieldForce_267A9(inout + float3 velocity, float mass, float3 position, VFXSampler3D VectorField, float4x4 + InvFieldTransform, float4x4 FieldTransform, float Intensity, float Drag, float + deltaTime) /*DataEncoding:UnsignedNormalized Mode:Relative ClosedField:False + ConserveMagnitude:False */\n{\n float3 vectorFieldCoord = mul(InvFieldTransform, + float4(position,1.0f)).xyz;\n \n float3 value = SampleTexture(VectorField, + vectorFieldCoord + 0.5f).xyz * 2.0f - 1.0f;\n value = mul(FieldTransform,float4(value,0.0f)).xyz;\n + \ \n velocity += ((value * Intensity) - velocity) * min(1.0f,Drag * deltaTime + / mass);\n}\nvoid SetAttribute_99ECB8DD(inout float age, float Age) /*attribute:age + Composition:Overwrite Source:Slot Random:Off channels:XYZ */\n{\n age = Age;\n}\nvoid + Drag_0(inout float3 velocity, float mass, float dragCoefficient, float deltaTime) + /*UseParticleSize:False */\n{\n velocity *= max(0.0,(1.0 - (dragCoefficient + * deltaTime) / mass));\n}\nvoid SetAttribute_D238196D(inout float3 position, + float3 Position) /*attribute:position Composition:Multiply Source:Slot Random:Off + channels:XYZ */\n{\n position *= Position;\n}\nvoid EulerIntegration(inout + float3 position, float3 velocity, float deltaTime)\n{\n position += velocity + * deltaTime;\n}\nvoid Age(inout float age, float deltaTime)\n{\n age += deltaTime;\n}\nvoid + Reap(float age, float lifetime, inout bool alive)\n{\n if(age > lifetime) + { alive = false; }\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid + CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId + \ : SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + + groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif + (id < nbMax)\r\n\t{\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tbool alive = (attributeBuffer.Load((index + * 0x2 + 0x55781) << 2));\n\t\t\n\r\n\t\tif (alive)\r\n\t\t{\r\n\t\t\tfloat lifetime + = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\tfloat3 position + = asfloat(attributeBuffer.Load3((index * 0x4 + 0x88C0) << 2));\n\t\t\tfloat3 + velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x33480) << 2));\n\t\t\tfloat + mass = (float)1;\n\t\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x2 + + 0x55780) << 2));\n\t\t\tuint particleId = (attributeBuffer.Load((index * 0x1 + + 0x66900) << 2));\n\t\t\t\n\r\n\t\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\toldPosition + = position;\r\n#endif\r\n\t\t\t\r\n\t\t\tVectorFieldForce_267A9( /*inout */velocity, + mass, position, GetVFXSampler(VectorField_a, samplerVectorField_a), InvFieldTransform_a, + FieldTransform_a, Intensity_a, Drag_a, deltaTime_a);\n\t\t\t{\n\t\t\t bool + tmp_bj = uniform_g > age;\n\t\t\t float tmp_bk = tmp_bj ? age : uniform_g;\n\t\t\t + \ SetAttribute_99ECB8DD( /*inout */age, tmp_bk);\n\t\t\t}\n\t\t\t{\n\t\t\t + \ uint tmp_bj = particleId ^ asuint(uniform_i);\n\t\t\t float tmp_bk = + FixedRand(tmp_bj);\n\t\t\t float tmp_bl = deltaTime_a * tmp_bk;\n\t\t\t float + tmp_bm = uniform_h + tmp_bl;\n\t\t\t float tmp_bn = tmp_bm * uniform_j;\n\t\t\t + \ Drag_0( /*inout */velocity, mass, tmp_bn, deltaTime_a);\n\t\t\t}\n\t\t\tSetAttribute_D238196D( + /*inout */position, Position_d);\n\t\t\tEulerIntegration( /*inout */position, + velocity, deltaTime_a);\n\t\t\tAge( /*inout */age, deltaTime_a);\n\t\t\tReap(age, + lifetime, /*inout */alive);\n\t\t\t\n\r\n\t\t\tif (alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index + * 0x4 + 0x88C0) << 2,asuint(position));\n\t\t\t\tattributeBuffer.Store3((index + * 0x4 + 0x33480) << 2,asuint(velocity));\n\t\t\t\tattributeBuffer.Store((index + * 0x2 + 0x55780) << 2,asuint(age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n + \ uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex] + = index;\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index + * 0x2 + 0x55781) << 2,uint(alive));\n\t\t\t\t\n\r\n\t\t\t\tuint deadIndex = + deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex] = index;\r\n\t\t\t}\r\n\t\t}\r\n#else\r\n\t\tfloat + lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\tfloat3 + position = asfloat(attributeBuffer.Load3((index * 0x4 + 0x88C0) << 2));\n\t\tfloat3 + velocity = asfloat(attributeBuffer.Load3((index * 0x4 + 0x33480) << 2));\n\t\tfloat + mass = (float)1;\n\t\tfloat age = asfloat(attributeBuffer.Load((index * 0x2 + + 0x55780) << 2));\n\t\tuint particleId = (attributeBuffer.Load((index * 0x1 + + 0x66900) << 2));\n\t\tbool alive = (attributeBuffer.Load((index * 0x2 + 0x55781) + << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\toldPosition + = position;\r\n#endif\r\n\t\t\r\n\t\tVectorFieldForce_267A9( /*inout */velocity, + mass, position, GetVFXSampler(VectorField_a, samplerVectorField_a), InvFieldTransform_a, + FieldTransform_a, Intensity_a, Drag_a, deltaTime_a);\n\t\t{\n\t\t bool tmp_bj + = uniform_g > age;\n\t\t float tmp_bk = tmp_bj ? age : uniform_g;\n\t\t SetAttribute_99ECB8DD( + /*inout */age, tmp_bk);\n\t\t}\n\t\t{\n\t\t uint tmp_bj = particleId ^ asuint(uniform_i);\n\t\t + \ float tmp_bk = FixedRand(tmp_bj);\n\t\t float tmp_bl = deltaTime_a * + tmp_bk;\n\t\t float tmp_bm = uniform_h + tmp_bl;\n\t\t float tmp_bn = + tmp_bm * uniform_j;\n\t\t Drag_0( /*inout */velocity, mass, tmp_bn, deltaTime_a);\n\t\t}\n\t\tSetAttribute_D238196D( + /*inout */position, Position_d);\n\t\tEulerIntegration( /*inout */position, + velocity, deltaTime_a);\n\t\tAge( /*inout */age, deltaTime_a);\n\t\tReap(age, + lifetime, /*inout */alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index * + 0x4 + 0x88C0) << 2,asuint(position));\n\t\tattributeBuffer.Store3((index * 0x4 + + 0x33480) << 2,asuint(velocity));\n\t\tattributeBuffer.Store((index * 0x2 + + 0x55780) << 2,asuint(age));\n\t\tattributeBuffer.Store((index * 0x2 + 0x55781) + << 2,uint(alive));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n uint indirectIndex + = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex] = + index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n" + - compute: 0 + name: '[System 1]Quad Output' + source: "Shader \"Hidden/VFX/System 1/Quad Output\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tCull + Off\r\n\t\t\r\n\t\tTags { \"Queue\"=\"Transparent+0\" \"IgnoreProjector\"=\"True\" + \"RenderType\"=\"Transparent\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tBlend + SrcAlpha OneMinusSrcAlpha \n\t\tZTest LEqual\n\t\tZWrite Off\n\t\tCull Off\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t#if + !defined(VFX_WORLD_SPACE) && !defined(VFX_LOCAL_SPACE)\n\t\t#define VFX_LOCAL_SPACE + 1\n\t\t#endif\n\t\t\n\t\t#define NB_THREADS_PER_GROUP 64\n\t\t#define VFX_USE_LIFETIME_CURRENT + 1\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_SEED_CURRENT + 1\n\t\t#define VFX_USE_AGE_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define + VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT + 1\n\t\t#define VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define + VFX_USE_ANGLEX_CURRENT 1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define + VFX_USE_ANGLEZ_CURRENT 1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define + VFX_USE_PIVOTY_CURRENT 1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define + VFX_USE_SIZE_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT + 1\n\t\t#define VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_COLORMAPPING_DEFAULT + 1\n\t\t#define IS_TRANSPARENT_PARTICLE 1\n\t\t#define VFX_BLENDMODE_ALPHA 1\n\t\t#define + VFX_HAS_INDIRECT_DRAW 1\n\t\t#define USE_DEAD_LIST_COUNT 1\n\t\t#define VFX_PRIMITIVE_QUAD + 1\n\t\t\n\t\t\n\t\t\n\t\t#define VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t + \ float4 Angle_x_a;\n\t\t float4 Angle_y_a;\n\t\t float4 Angle_z_a;\n\t\t + \ float3 Front_c;\n\t\t float Size_b;\n\t\t float3 Up_c;\n\t\t float + Color_d;\n\t\t float3 Color_e;\n\t\t float uniform_k;\n\t\t float3 + uniform_j;\n\t\t uint PADDING_0;\n\t\tCBUFFER_END\n\t\tTexture2D mainTexture;\n\t\tSamplerState + samplermainTexture;\n\t\t\n\n\t\t\n\t\t#define VFX_NEEDS_COLOR_INTERPOLATOR + (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t\n\t\tByteAddressBuffer + attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer + indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer + deadListCount;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat + nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\t\r\n\t\t// + Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\" + }\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t\n\t\t\n\t\t\tstruct + ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 + uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if + VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tnointerpolation float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if + USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT\n\t\t\t\t// + x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t// + z: frame blending factor\n\t\t\t\t// w: exposure weight\n\t\t\t\tnointerpolation + float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t// + x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tnointerpolation + float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3 + posWS : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t};\n\t\t\t\n\t\t\tstruct ps_output\n\t\t\t{\n\t\t\t\tfloat4 + color : SV_Target0;\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS ps_input\n\t\t#define + VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR color.rgb\n\t\t#define + VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE + builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define + VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE + builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define + VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define + VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t\t\t\n\t\t\t#if + !(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error + VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include + \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include + \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid + AttributeFromCurve_F9F85A53(inout float angleX, inout float angleY, inout float + angleZ, inout uint seed, float4 Angle_x, float4 Angle_y, float4 Angle_z) /*attribute:angle + Composition:Overwrite AlphaComposition:Overwrite SampleMode:Random Mode:PerComponent + ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float t = RAND;\n\t\t\t + \ float3 value = 0.0f;\n\t\t\t value[0] = SampleCurve(Angle_x, t);\n\t\t\t + \ value[1] = SampleCurve(Angle_y, t);\n\t\t\t value[2] = SampleCurve(Angle_z, + t);\n\t\t\t angleX = value.x;\n\t\t\t angleY = value.y;\n\t\t\t angleZ + = value.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_3278B22F(inout float size, float + Size) /*attribute:size Composition:Overwrite Source:Slot Random:Off channels:XYZ + */\n\t\t\t{\n\t\t\t size = Size;\n\t\t\t}\n\t\t\tvoid Orient_4(inout float3 + axisX, inout float3 axisY, inout float3 axisZ, float3 Front, float3 Up) /*mode:FixedOrientation + */\n\t\t\t{\n\t\t\t \n\t\t\t axisZ = Front;\n\t\t\t axisX = normalize(cross(Up,axisZ));\n\t\t\t + \ axisY = cross(axisZ,axisX);\n\t\t\t \n\t\t\t}\n\t\t\tvoid AttributeFromCurve_48A86161(inout + float3 color, inout float alpha, float age, float lifetime, float Color) /*attribute:color + Composition:Overwrite AlphaComposition:Overwrite SampleMode:OverLife Mode:PerComponent + ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float t = age / + lifetime;\n\t\t\t float4 value = 0.0f;\n\t\t\t value = SampleGradient(Color, + t);\n\t\t\t color = value.rgb;\n\t\t\t alpha = value.a;\n\t\t\t}\n\t\t\tvoid + SetAttribute_18B2FD0(inout float3 color, float3 Color, float Blend) /*attribute:color + Composition:Blend Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color + = lerp(color,Color,Blend);\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma vertex + vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID + : SV_InstanceID)\n\t\t\t{\n\t\t\t#if VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index + = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t\tuint index = (id >> 2) + + instanceID * 2048;\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = + (id >> 3) + instanceID * 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\tVFX_VARYING_PS_INPUTS + o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount + = 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif + (index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn; + // cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if + VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat + lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\t\t\t\tfloat3 + position = asfloat(attributeBuffer.Load3((index * 0x4 + 0x88C0) << 2));\n\t\t\t\t\t\tuint + seed = (attributeBuffer.Load((index * 0x1 + 0x2ABC0) << 2));\n\t\t\t\t\t\tfloat + age = asfloat(attributeBuffer.Load((index * 0x2 + 0x55780) << 2));\n\t\t\t\t\t\tfloat3 + color = float3(1, 1, 1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool + alive = (attributeBuffer.Load((index * 0x2 + 0x55781) << 2));\n\t\t\t\t\t\tfloat3 + axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3 axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 + axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat + angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat + pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat + pivotZ = (float)0;\n\t\t\t\t\t\tfloat size = (float)0.100000001;\n\t\t\t\t\t\tfloat + scaleX = (float)1;\n\t\t\t\t\t\tfloat scaleY = (float)1;\n\t\t\t\t\t\tfloat + scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool + alive = (attributeBuffer.Load((index * 0x2 + 0x55781) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif + (!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat lifetime + = asfloat(attributeBuffer.Load((index * 0x1 + 0x0) << 2));\n\t\t\t\t\t\tfloat3 + position = asfloat(attributeBuffer.Load3((index * 0x4 + 0x88C0) << 2));\n\t\t\t\t\t\tuint + seed = (attributeBuffer.Load((index * 0x1 + 0x2ABC0) << 2));\n\t\t\t\t\t\tfloat + age = asfloat(attributeBuffer.Load((index * 0x2 + 0x55780) << 2));\n\t\t\t\t\t\tfloat3 + color = float3(1, 1, 1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3 + axisX = float3(1, 0, 0);\n\t\t\t\t\t\tfloat3 axisY = float3(0, 1, 0);\n\t\t\t\t\t\tfloat3 + axisZ = float3(0, 0, 1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat + angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat + pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat + pivotZ = (float)0;\n\t\t\t\t\t\tfloat size = (float)0.100000001;\n\t\t\t\t\t\tfloat + scaleX = (float)1;\n\t\t\t\t\t\tfloat scaleY = (float)1;\n\t\t\t\t\t\tfloat + scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tAttributeFromCurve_F9F85A53( + /*inout */angleX, /*inout */angleY, /*inout */angleZ, /*inout */seed, Angle_x_a, + Angle_y_a, Angle_z_a);\n\t\t\t\tSetAttribute_3278B22F( /*inout */size, Size_b);\n\t\t\t\tOrient_4( + /*inout */axisX, /*inout */axisY, /*inout */axisZ, Front_c, Up_c);\n\t\t\t\tAttributeFromCurve_48A86161( + /*inout */color, /*inout */alpha, age, lifetime, Color_d);\n\t\t\t\t{\n\t\t\t\t + \ float3 tmp_bk = position - uniform_j;\n\t\t\t\t float3 tmp_bl = tmp_bk + * tmp_bk;\n\t\t\t\t float tmp_bm = tmp_bl[2];\n\t\t\t\t float tmp_bn = + tmp_bl[1];\n\t\t\t\t float tmp_bo = tmp_bm + tmp_bn;\n\t\t\t\t float tmp_bp + = tmp_bl[0];\n\t\t\t\t float tmp_bq = tmp_bo + tmp_bp;\n\t\t\t\t float + tmp_bs = pow(tmp_bq, (float)0.5);\n\t\t\t\t float tmp_bt = tmp_bs / uniform_k;\n\t\t\t\t + \ float tmp_bu = (float)1 - tmp_bt;\n\t\t\t\t float tmp_bv = saturate(tmp_bu);\n\t\t\t\t + \ SetAttribute_18B2FD0( /*inout */color, Color_e, tmp_bv);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif + (!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t#if VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x + = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst + float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst + float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f, \t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, + \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst + float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2 + vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale) + + 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst + float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor + = id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id + & 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 + size3 = float3(size,size,size);\n\t\t\t\t\t\t#if VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x + *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y + *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z + *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst float4x4 + elementToVFX = GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\tfloat3 + vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS + = TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef + VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z) + < 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef + VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef + VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER + 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER 1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS + = vOffsets * bentNormalFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if + VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR + = color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA) + \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef + VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT + = exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE + && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE + = invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if + USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD + = alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy + = o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if + defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if + USE_FLIPBOOK\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData uvData = GetUVData(flipBookSize, + invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy + = uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw + = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#if + USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE + = motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\treturn + o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include + \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma + fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tps_output + o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\n\t\t\t\t#define + VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tfloat4 + color = VFXGetFragmentColor(i);\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifndef VFX_TEXTURE_COLOR\n\t\t\t\t\t\t\t#define + VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if + VFX_COLORMAPPING_DEFAULT\n\t\t\t\t\t\t\to.color = color * VFX_TEXTURE_COLOR;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if + VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\to.color = SampleGradient(gradient, + VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\n\t\t\t\to.color + = VFXApplyPreExposure(o.color, i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a + = saturate(o.color.a);\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n" + - compute: 1 + name: '[System 1]CameraSort' + source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_POSITION_CURRENT + 1\n#define USE_DEAD_LIST_COUNT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n + \ float4x4 localToWorld;\nCBUFFER_END\n\n\r\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include + \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\r\n\r\nCBUFFER_START(params)\r\n + \ uint nbMax;\r\n uint dispatchWidth;\r\nCBUFFER_END\r\n\r\nCBUFFER_START(cameraParams)\r\n + \ float3 cameraPosition;\r\nCBUFFER_END\r\n\r\nByteAddressBuffer attributeBuffer;\r\nStructuredBuffer + inputBuffer;\r\n\r\n#if USE_DEAD_LIST_COUNT\r\nByteAddressBuffer deadListCount;\r\n#endif\r\n\r\nstruct + Kvp\r\n{\r\n\tfloat sortKey;\r\n\tuint index;\r\n};\r\n\r\nRWStructuredBuffer + outputBuffer;\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid CSMain(uint3 + groupId : SV_GroupID,\r\n uint3 groupThreadId : SV_GroupThreadID)\r\n{\r\n\tuint + threshold = nbMax;\r\n#if USE_DEAD_LIST_COUNT\r\n\tthreshold -= deadListCount.Load(0);\r\n#endif\r\n\tuint + id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth + * NB_THREADS_PER_GROUP;\r\n\tif (id < threshold)\r\n\t{\r\n\t\tuint index = + inputBuffer[id];\r\n\t\tfloat3 position = asfloat(attributeBuffer.Load3((index + * 0x4 + 0x88C0) << 2));\n\t\t\n\r\n\t\t\r\n#if VFX_LOCAL_SPACE\r\n\t\tfloat3 + wPos = mul(localToWorld,float4(position,1.0f)).xyz;\r\n#else\r\n\t\tfloat3 wPos + = position;\r\n#endif\r\n\t\tfloat3 camToPos = wPos - cameraPosition;\r\n\t\t\r\n\t\tKvp + kvp;\r\n\t\tkvp.sortKey = dot(camToPos,camToPos); // sqr distance to the camera\r\n\t\tkvp.index + = index;\r\n\r\n\t\toutputBuffer[id] = kvp;\r\n\t}\r\n}\r\n" + m_Infos: + m_Expressions: + m_Expressions: + - op: 1 + valueIndex: 0 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 1 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 2 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 3 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 4 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 5 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 6 + data[0]: -1 + data[1]: -1 + data[2]: -1 + data[3]: 1 + - op: 1 + valueIndex: 7 + data[0]: -1 + data[1]: -1 + 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{fileID: 0} + m_Texture: {fileID: 2800000, guid: b248fc4a19e53484f99da9aaa77dbdf8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -55,7 +56,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SubTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 7ec1ec22e0e868244b68c7c04331baea, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenPointerEventFilter.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenPointerEventFilter.cs index 0d20b6d..3cbbbd6 100644 --- a/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenPointerEventFilter.cs +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/FrozenPointerEventFilter.cs @@ -93,9 +93,12 @@ namespace UltraCombos public override void Filter(PointerEventData eventData) { Vector2 position = eventData.position; + // Debug.Log(position); position = Rect.PointToNormalized(roi, position); + // Debug.Log(position); position = Rect.NormalizedToPoint(roiDst, position); // Debug.Log(position); + // Debug.Log(""); if (homos.Count == 0) { eventData.position = Vector2.negativeInfinity; diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs new file mode 100644 index 0000000..c7506d4 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs @@ -0,0 +1,103 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace UltraCombos +{ + public class InputVisualizer : MaskableGraphic + //event system visualizer + { + [SerializeField] + Texture m_texture; + + //event camera + + public override Texture mainTexture + { + get + { + return m_texture == null ? s_WhiteTexture : m_texture; + } + } + + void Update() + { + if (EventSystem.current == null || EventSystem.current.currentInputModule == null) + return; + + BaseInput input = EventSystem.current.currentInputModule.input; + + pointers2.Clear(); + if (input.GetMouseButton(0)) + { + pointers2.Add(input.mousePosition); + } + + for (int i = 0; i < input.touchCount; i++) + { + Touch t = input.GetTouch(i); + pointers2.Add(t.position); + } + SetVerticesDirty(); + } + + public void Toggle() + { + enabled = !enabled; + } + + public void Toggle2() + { + enabled = !enabled; + } + + UIVertex[] CreateQuad(Vector2[] _vertices, Vector2[] _uvs) + { + if (_vertices.Length == 4 && _uvs.Length == 4) + { + UIVertex[] _quad = new UIVertex[4]; + for (var i = 0; i < _quad.Length; i++) + { + var _vert = UIVertex.simpleVert; + _vert.color = Color.white; + _vert.position = _vertices[i]; + _vert.uv0 = _uvs[i]; + _quad[i] = _vert; + } + return _quad; + } + else + return null; + } + + void AddPoint(VertexHelper vh, Vector2 position) + { + Rect r = new Rect(0, 0, 100 / transform.localScale.x, 100 / transform.localScale.y); + r.center = position; + // Debug.Log(position); + r.center -= new Vector2(1630, 800 / 2); + + vh.AddUIVertexQuad(CreateQuad(new[] { + Rect.NormalizedToPoint(r, _uv0), + Rect.NormalizedToPoint(r, _uv1), + Rect.NormalizedToPoint(r, _uv2), + Rect.NormalizedToPoint(r, _uv3), + }, new[] { _uv0, _uv1, _uv2, _uv3 })); + } + + Vector2 _uv0 = new Vector2(0, 0); + Vector2 _uv1 = new Vector2(0, 1); + Vector2 _uv2 = new Vector2(1, 1); + Vector2 _uv3 = new Vector2(1, 0); + + private HashSet pointers2 = new HashSet(); + protected override void OnPopulateMesh(VertexHelper vh) + { + vh.Clear(); + foreach (var point in pointers2) + AddPoint(vh, point); + } + } +} \ No newline at end of file diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs.meta b/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs.meta new file mode 100644 index 0000000..8be83d9 --- /dev/null +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/InputVisualizer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 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namespace UltraCombos.Frozen private void Start() { characters = FindObjectsOfType().ToList(); + switch (state) + { + case State.Standby: + GoStandby(); + break; + case State.Day: + GoDay(); + break; + case State.Night: + GoNight(); + break; + } } private void Update() { - if (standbyTime > 0.0f) - { - if (state == State.Standby) - { - if (Time.time - stamp > standbyTime) - { - stamp = Time.time; - GoDay(); - } - } - } - - if (state == State.Standby || state == State.Day) - target_rate = 0.0f; - else if (state == State.Night) - target_rate = 1.0f; - rate = Mathf.Lerp(rate, target_rate, 0.02f); foreach (var mat in spaceMaterials) mat.SetFloat("_Rate", rate); + foreach (var chr in characters) - { chr.Active = chr.appearSataes.List.Contains(state); - } } public void GoStandby() { state = State.Standby; + target_rate = 0.0f; onSceneStandby.Invoke(); - stamp = Time.time; } public void GoDay() { state = State.Day; + target_rate = 0.0f; onSceneDay.Invoke(); } public void GoNight() { state = State.Night; + target_rate = 1.0f; onSceneNight.Invoke(); } } diff --git a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs index a7a9399..a01efe2 100644 --- a/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs +++ b/Unity-19050-05-BallPool/Assets/Frozen/Script/SpaceMeshGenerator.cs @@ -11,13 +11,16 @@ namespace UltraCombos.Frozen bool update = false; [SerializeField] - int width = 8; + float width = 8; [SerializeField] - int length = 5; + float length = 5; [SerializeField] - int height = 3; + float height = 3; + + [SerializeField] + float offset; [SerializeField] bool isAnimated = false; @@ -125,6 +128,10 @@ namespace UltraCombos.Frozen points.Add(new Vector3(-half_size.x, size.y, +half_size.z)); points.Add(new Vector3(+half_size.x, size.y, -half_size.z)); points.Add(new Vector3(+half_size.x, size.y, +half_size.z)); + points.Add(new Vector3(-half_size.x + offset, 0.0f, +half_size.z)); + points.Add(new Vector3(+half_size.x + offset, 0.0f, +half_size.z)); + points.Add(new Vector3(-half_size.x + offset, size.y, +half_size.z)); + points.Add(new Vector3(+half_size.x + offset, size.y, +half_size.z)); var vertices = new List(); var uvs = new List(); @@ -133,14 +140,24 @@ namespace UltraCombos.Frozen // Front AddIndexAndNormal(indices, vertices.Count, normals, new Vector3(0, 0, -1)); - vertices.Add(points[1]); - vertices.Add(points[5]); - vertices.Add(points[3]); - vertices.Add(points[7]); + vertices.Add(points[8]); + vertices.Add(points[10]); + vertices.Add(points[9]); + vertices.Add(points[11]); uvs.Add(new Vector2(0.0f, height * 1.0f / tex_size.y)); uvs.Add(new Vector2(0.0f, height * 0.0f / tex_size.y)); uvs.Add(new Vector2(width / tex_size.x, height * 1.0f / tex_size.y)); uvs.Add(new Vector2(width / tex_size.x, height * 0.0f / tex_size.y)); + //in Frozen 2, front wall has offset, because we need to put a castle on front wall + AddIndexAndNormal(indices, 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com.unity.modules.imgui@1.0.0 - com.unity.modules.jsonserialize@1.0.0 - com.unity.modules.particlesystem@1.0.0 - com.unity.modules.physics@1.0.0 - com.unity.modules.physics2d@1.0.0 - com.unity.modules.screencapture@1.0.0 - com.unity.modules.terrain@1.0.0 - com.unity.modules.terrainphysics@1.0.0 - com.unity.modules.tilemap@1.0.0 - com.unity.modules.ui@1.0.0 - com.unity.modules.uielements@1.0.0 - com.unity.modules.umbra@1.0.0 - com.unity.modules.unityanalytics@1.0.0 - com.unity.modules.unitywebrequest@1.0.0 - com.unity.modules.unitywebrequestassetbundle@1.0.0 - com.unity.modules.unitywebrequestaudio@1.0.0 - com.unity.modules.unitywebrequesttexture@1.0.0 - com.unity.modules.unitywebrequestwww@1.0.0 - com.unity.modules.vehicles@1.0.0 - com.unity.modules.video@1.0.0 - com.unity.modules.vr@1.0.0 - com.unity.modules.wind@1.0.0 - com.unity.modules.xr@1.0.0 diff --git a/Unity-19050-05-BallPool/Packages/com.ultracombos.chwan1 b/Unity-19050-05-BallPool/Packages/com.ultracombos.chwan1 index 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