From 25e9ccfae89499185daac1b3964a64e4a29fb1db Mon Sep 17 00:00:00 2001 From: tigerchen Date: Fri, 6 Dec 2019 14:06:31 +0800 Subject: [PATCH 1/5] adjust vfx & invoke function --- .../Assets/Scenes/Ice.unity | 6 +- .../Assets/Scripts/DebugUI.cs | 33 +- .../Visual Effect Graphs/iceVFX_2018.vfx | 5958 +++++++++-------- 3 files changed, 3071 insertions(+), 2926 deletions(-) diff --git a/Unity-19050-01_ForstCoronation/Assets/Scenes/Ice.unity b/Unity-19050-01_ForstCoronation/Assets/Scenes/Ice.unity index f797a8c..ce358dd 100644 --- a/Unity-19050-01_ForstCoronation/Assets/Scenes/Ice.unity +++ b/Unity-19050-01_ForstCoronation/Assets/Scenes/Ice.unity @@ -237,7 +237,7 @@ Light: m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 47.746483 - m_Range: 20.754486 + m_Range: 50 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: @@ -1309,9 +1309,9 @@ MonoBehaviour: m_EditorClassIdentifier: m_ExecuteInEditor: 1 m_Bindings: - - {fileID: 1090188931} - - {fileID: 1090188930} - {fileID: 1090188929} + - {fileID: 1090188930} + - {fileID: 1090188931} m_VisualEffect: {fileID: 1090188927} --- !u!1 &1216109995 GameObject: diff --git a/Unity-19050-01_ForstCoronation/Assets/Scripts/DebugUI.cs b/Unity-19050-01_ForstCoronation/Assets/Scripts/DebugUI.cs index 431e568..78bf38b 100644 --- a/Unity-19050-01_ForstCoronation/Assets/Scripts/DebugUI.cs +++ b/Unity-19050-01_ForstCoronation/Assets/Scripts/DebugUI.cs @@ -61,13 +61,17 @@ public class DebugUI : MonoBehaviour { cur_blob_count = TUIOManager.Instance.touches.Count; - if(cur_blob_count == 3 && stat == "completed") + if (button.GetComponentInParent