From d7ae079a3b84086871c750fd90f7f20dfff01bac Mon Sep 17 00:00:00 2001 From: tigerchen Date: Thu, 5 Dec 2019 18:57:06 +0800 Subject: [PATCH] clean up scene --- .../Assets/Scenes/DarkSea.unity | 90 +------------------ .../Textures/TUIO_DebugTex.renderTexture | 2 +- 2 files changed, 5 insertions(+), 87 deletions(-) diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity index a8407bd..12f523c 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity @@ -407,7 +407,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 3} propertyPath: m_RootOrder - value: 9 + value: 8 objectReference: {fileID: 0} - target: {fileID: 4472652550524646, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -459,7 +459,7 @@ PrefabInstance: - target: {fileID: 114872970294644716, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 3} propertyPath: customRoi.width - value: 2585 + value: 2527 objectReference: {fileID: 0} - target: {fileID: 114872970294644716, guid: 1f68bf7cec2600e49a46d2f0554453c8, type: 3} @@ -1030,7 +1030,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &1959362813 RectTransform: m_ObjectHideFlags: 0 @@ -1062,7 +1062,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 62f7dec0b00674947bc631624c21970a, type: 3} m_Name: m_EditorClassIdentifier: - _nameFilter: 01FrostCamera + _nameFilter: Spout DX11 Sender _targetTexture: {fileID: 8400000, guid: e567e88d5f268114c873ccbdd25b0557, type: 2} _targetRenderer: {fileID: 0} _targetMaterialProperty: _MainTex @@ -1099,85 +1099,3 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959362812} m_CullTransparentMesh: 0 ---- !u!1 &2044104306 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2044104309} - - component: {fileID: 2044104308} - - component: {fileID: 2044104307} - m_Layer: 0 - m_Name: WallCam - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &2044104307 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2044104306} - m_Enabled: 1 ---- !u!20 &2044104308 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2044104306} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_GateFitMode: 2 - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &2044104309 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2044104306} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Textures/TUIO_DebugTex.renderTexture b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Textures/TUIO_DebugTex.renderTexture index 57803f7..8e8a05b 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Textures/TUIO_DebugTex.renderTexture +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Textures/TUIO_DebugTex.renderTexture @@ -20,7 +20,7 @@ RenderTexture: m_MipMap: 0 m_GenerateMips: 1 m_SRGB: 0 - m_UseDynamicScale: 0 + m_UseDynamicScale: 1 m_BindMS: 0 m_TextureSettings: serializedVersion: 2