diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs index fc5b5d9..e6db022 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/movieController.cs @@ -29,6 +29,8 @@ public class movieController : MonoBehaviour public AudioClip step4; */ + public float alpha_max = 0.5f; + bool playAud; float alpha; @@ -65,9 +67,9 @@ public class movieController : MonoBehaviour else if (stat == 1) { alpha += fade_speed * 5f; - if (alpha >= 1) + if (alpha >= alpha_max) { - alpha = 1; + alpha = alpha_max; stat = 2; } } diff --git a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs index ebd9272..6331f97 100644 --- a/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs +++ b/08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scripts/tuio_event.cs @@ -34,6 +34,9 @@ public class tuio_event : MonoBehaviour [Range(0.01f, 5f)] public float img_wait_sec = 2f; + [Config] + [Range(0.01f, 1.0f)] + public float snow_alpha_max = 1.0f; //[Config] //[Range(0f, 1f)] //public float audio_volume = 1f; @@ -57,6 +60,7 @@ public class tuio_event : MonoBehaviour movie.size = new Vector2(snow_size, snow_size); //movie.volume = audio_volume; movie.id = id; + movie.alpha_max = snow_alpha_max; movies.Add(id, movie); var rt = movie.transform as RectTransform; rt.anchoredPosition = touches[id].position;