using System.Collections; using System.Collections.Generic; using UltraCombos; using UnityEngine; public class OverlayVfx : MonoBehaviour { public List VideoPlayer; private void Awake() { VideoPlayer = new List(GetComponentsInChildren(true)); } public bool Take(out DShowMoviePlayer video) { if (VideoPlayer.Count > 0) { video = VideoPlayer[Random.Range(0, VideoPlayer.Count)]; VideoPlayer.Remove(video); return true; } video = null; return false; } public void Put(DShowMoviePlayer video) { VideoPlayer.Add(video); video.Frame = 0; video.Stop(); video.Pause(); } }