using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UltraCombos.Marvel.DrawHeroes { [RequireComponent(typeof(CanvasGroup))] public class Pivot : MonoBehaviour { CanvasGroup group; public Vector3 Position { get { return transform.position; } } private void Start() { group = GetComponent(); group.interactable = group.blocksRaycasts = false; group.alpha = 0; } } }