%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} m_Name: Readme m_EditorClassIdentifier: icon: {fileID: 2800000, guid: 9b84c330de497af4793fd7b376afed13, type: 3} title: High-Definition RP (Preview) sections: - heading: High-Definition Render Pipeline text: 'The High Definition Scriptable Render Pipeline is currently still in development. At this stage we are seeking feedback on the feature, but it should be considered incomplete and subject to changes (API, UX, scope). As such, it is not covered by regular Unity support. Please direct any questions to the: ' linkText: Preview Forum url: https://forum.unity.com/categories/betas-experimental-features.86/ - heading: text: This template is a good starting point for people focused on high-end graphics that want to develop games for platforms that support Shader Model 5.0 (DX11 and above). This template utilizes the High Definition Scriptable Render Pipeline, a modern rendering pipeline that includes advanced material types and a configurable hybrid tile/cluster deferred/forward lighting architecture. linkText: url: - heading: text: "HDRP uses its own implementation of post-processing, which is currently still in development. HDRP\u2019s implementation uses the Volume system to allow you to localize post-processing effects to a certain area of your Scene. For information about how to use the Volume system, see the documentation on Volumes:" linkText: Post-processing in HDRP url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/Post-Processing-Main.html?preview=1 linkText: Volumes in HDRP url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/Volumes.html?preview=1 - heading: text: This project uses the new Package Manager to bring you the latest features Unity has to offer. Open the Package Manager from Windows > Package Manager and make sure you're using the most recent version of the High Definition Render Pipeline. To update packages, select your desired package from the list on the left, and click the Update to button in the bottom right corner. linkText: url: - heading: text: 'To read more about the HD Render Pipeline please refer to the Scriptable Render Pipeline wiki: ' linkText: Scriptable Render Pipeline url: https://github.com/Unity-Technologies/ScriptableRenderPipeline/wiki - heading: text: 'The Unity HDRI Pack is a great resource when working with the HD Render Pipeline and can be downloaded here:' linkText: HDRI Package url: https://assetstore.unity.com/packages/essentials/beta-projects/unity-hdri-pack-72511 loadedLayout: 1