using System;
using System.Runtime.InteropServices;
namespace Gma.System.MouseKeyHook.WinApi
{
internal static class HotkeysNativeMethods
{
///
/// Defines a system-wide hot key.
///
///
/// A handle to the window that will receive WM_HOTKEY messages generated by the hot key. If this parameter is NULL,
/// WM_HOTKEY messages are posted to the message queue of the calling thread and must be processed in the message loop.
///
///
/// The identifier of the hot key. If the hWnd parameter is NULL, then the hot key is associated with the current
/// thread rather than with a particular window. If a hot key already exists with the same hWnd and id parameters, see
/// Remarks for the action taken.
///
///
/// The keys that must be pressed in combination with the key specified by the uVirtKey parameter in order to generate
/// the WM_HOTKEY message. The fsModifiers parameter can be a combination of the following values.
///
///
/// The virtual-key code of the hot key. See Virtual Key Codes.
///
///
/// If the function succeeds, the return value is nonzero.
/// If the function fails, the return value is zero. To get extended error information, call GetLastError.
///
[DllImport("user32.dll")]
public static extern int RegisterHotKey(IntPtr hwnd, int id, int fsModifiers, int vk);
///
/// Frees a hot key previously registered by the calling thread.
///
///
/// A handle to the window associated with the hot key to be freed. This parameter should be NULL if the hot key is not
/// associated with a window.
///
///
/// The identifier of the hot key to be freed.
///
///
/// If the function succeeds, the return value is nonzero.
/// If the function fails, the return value is zero. To get extended error information, call GetLastError.
///
[DllImport("user32.dll")]
public static extern bool UnregisterHotKey(IntPtr hwnd, int id);
}
}