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29 lines
766 B
29 lines
766 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace UnityEngine.UCMobile
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{
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using Settings = UCNoise.Settings;
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[UCMobileEditorAttribute(typeof(UCNoise))]
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public class UCNoiseEditor : UCMobileModelEditor
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{
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SerializedProperty pos_scale;
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SerializedProperty time_scale;
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public override void OnEnable()
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{
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title = "Noise";
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pos_scale = FindSetting((Settings x) => x.pos_scale);
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time_scale = FindSetting((Settings x) => x.time_scale);
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.PropertyField(pos_scale);
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EditorGUILayout.PropertyField(time_scale);
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}
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}
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}
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