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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UltraCombos.Utility
{
public class DisplayConfig : MonoBehaviour
{
public int width = 1280;
public int height = 720;
public int fps = 60;
public bool fullscreen = true;
private void Awake()
{
Screen.SetResolution(width, height, fullscreen, fps);
Application.targetFrameRate = fps;
}
}
}