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35 lines
478 B
35 lines
478 B
using UnityEngine;
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using System.Collections;
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using uc;
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public class TemplateActivity : Activity
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{
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private void Start()
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{
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}
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protected override void OnEnter()
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{
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}
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protected override void OnUpdate()
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{
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base.OnUpdate();
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if (IsEntering == false)
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return;
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}
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protected override void OnLeave()
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{
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base.OnLeave();
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}
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protected override void OnKilled()
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{
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base.OnKilled();
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}
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}
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