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41 lines
1.2 KiB
41 lines
1.2 KiB
using UnityEditor;
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using UnityEngine;
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namespace uc
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{
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[CanEditMultipleObjects, CustomEditor(typeof(TimerActivity), false)]
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public class TimerActivityEditor : ActivityEditor
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{
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SerializedProperty m_TimerDurationProperty;
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GUIContent m_TimerDurationLabel;
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SerializedProperty m_OnTimesupProperty;
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GUIContent m_OnTimesupLabel;
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protected override void OnEnable()
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{
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base.OnEnable();
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m_TimerDurationProperty = serializedObject.FindProperty("timerDuration");
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m_TimerDurationLabel = new GUIContent("Timer Duration", "timer duration");
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m_OnTimesupProperty = serializedObject.FindProperty("onTimesUp");
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m_OnTimesupLabel = new GUIContent("On Timesup", "on timesup event");
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.Space();
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serializedObject.Update();
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EditorGUILayout.PropertyField(m_TimerDurationProperty, m_TimerDurationLabel);
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EditorGUILayout.PropertyField(m_OnTimesupProperty, m_OnTimesupLabel);
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DrawActivityInspectorGUI();
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DrawEventInspectorGUI();
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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