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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(RawImage))]
public class LocalRawImage : MonoBehaviour
{
public DShowClip filename;
MoviePlayerBase movie;
private void Start()
{
var raw_image = GetComponent<RawImage>();
if (movie == null)
{
movie = MoviePlayerPool.Singleton.GetMoviePlayer(filename);
raw_image.texture = movie.Texture;
raw_image.color = Color.white;
}
}
}