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29 lines
489 B
29 lines
489 B
#ifndef __PARTICLE_UNIFORMS__
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#define __PARTICLE_UNIFORMS__
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struct ParticleUniforms
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{
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float numRate;
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float movement;
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float geomSize;
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float velocityDamping;
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float lifeDuration;
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float lifeVariation;
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float convergence;
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float homeStrength;
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float noiseStrength;
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float noiseSeed;
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float noiseTimeScale;
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float noiseFrequency;
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float3 forceDirection;
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float forceStrength;
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float3 impulsePosition;
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float impulseRadius;
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float impulseStrength;
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};
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#endif // __PARTICLE_UNIFORMS__
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