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58 lines
1.5 KiB
58 lines
1.5 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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public class UCInputField : InputField
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{
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public Event globalkeyEvent;
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public override void OnUpdateSelected(BaseEventData eventData)
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{
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if (!isFocused)
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return;
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bool consumedEvent = false;
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globalkeyEvent = new Event();
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while (GlobalMKHookInput.PopEvents(ref globalkeyEvent))
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{
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if (globalkeyEvent.rawType == EventType.KeyDown)
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{
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consumedEvent = true;
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var shouldContinue = KeyPressed(globalkeyEvent);
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if (shouldContinue == EditState.Finish)
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{
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DeactivateInputField();
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break;
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}
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}
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switch (globalkeyEvent.type)
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{
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case EventType.ValidateCommand:
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case EventType.ExecuteCommand:
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switch (globalkeyEvent.commandName)
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{
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case "SelectAll":
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SelectAll();
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consumedEvent = true;
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break;
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}
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break;
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}
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}
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if (consumedEvent)
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UpdateLabel();
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eventData.Use();
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}
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}
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