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35 lines
626 B
35 lines
626 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UltraCombos;
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public class StatManager : MonoBehaviour
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{
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DShowMoviePlayer player;
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int loop_count;
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int loop_to_trigger = 3;
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void Start()
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{
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player = GetComponent<DShowMoviePlayer>();
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loop_count = 0;
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}
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// Update is called once per frame
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void Update()
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{
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if(player.GetCurrentTime >= 30f)
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{
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loop_count += 1;
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}
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if (loop_count >= 3)
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{
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Debug.Log("Horse!!");
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loop_count = 0;
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}
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}
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}
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