master
uc-hoba 8 years ago
parent 96e2d81d8e
commit 5d553bff6e
  1. 2
      Frozen.avc
  2. 4
      Unity_2018_Frozen/Assets/Frozen/Shader/SpaceMapping.shader
  3. 113726
      Unity_2018_Frozen/Assets/MainEvaMapping.unity
  4. 9
      Unity_2018_Frozen/Assets/MainEvaMapping.unity.meta
  5. 4
      Unity_2018_Frozen/ProjectSettings/TimeManager.asset

@ -320,7 +320,7 @@
</Params>
<Transport name="Transport">
<Params name="Params">
<ParamRange name="Position" default="0" value="4012.5684226531748209">
<ParamRange name="Position" default="0" value="187.00028070832013327">
<BehaviourDouble name="BehaviourDouble">
<PhaseSourceTimeline name="PhaseSourceTimeline" globalSpeedEnabled="1">
<Params name="Params">

@ -71,7 +71,7 @@
float4 homo_pos = mul(front_homo, float4(pos, 0, 1));
pos = homo_pos.xy / homo_pos.w;
//if (pos.x < space.z || pos.x > space.z + space.x) pos = float2(clipped_size.x * 0.5, clipped_size.y);
if (pos.x < space.z || pos.x > space.z + space.x) pos = float2(0, 0);
}
else if (pos.x <= space.z)
{
@ -87,7 +87,7 @@
uv = pos / clipped_size;
if (yFlip == 1) uv = uv * float2(1.0, -1.0) + float2(0.0, 1.0);
col = tex2D(_MainTex, uv);
col = any(length(pos)) ? tex2D(_MainTex, uv) : float4(0, 0, 0, 1);
//col = tex2D(_MainTex, i.uv * float2(1.0, -1.0) + float2(0.0, 1.0));

File diff suppressed because one or more lines are too long

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 0b6b04cdbb1543e4482331aebea631f8
timeCreated: 1519718305
licenseType: Free
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -3,7 +3,7 @@
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Fixed Timestep: 0.0333333
Maximum Allowed Timestep: 0.33333334
m_TimeScale: 1
Maximum Particle Timestep: 0.03
Maximum Particle Timestep: 0.0333333

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