From 878440c3103a14ec455f8822c5a18659a59e49b0 Mon Sep 17 00:00:00 2001 From: uc deploy Date: Sun, 24 Jun 2018 10:40:02 +0800 Subject: [PATCH] Constrain CharacterBehaviour button size --- Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs b/Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs index 4fe1f71..1347918 100644 --- a/Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs +++ b/Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs @@ -111,6 +111,7 @@ namespace UltraCombos.Frozen fakeButton.pivot = new Vector2(0.5f, 0.5f); var standby_scale = renderers[(int)Status.STANDBY].transform.localScale; fakeButton.sizeDelta = new Vector2(standby_scale.x, standby_scale.y) * FrozenScreenToWorldSpace.Instance.finalPixelsByMeter; + fakeButton.sizeDelta = Vector2.Min(fakeButton.sizeDelta, Vector2.one * 150.0f); fakeButton.anchoredPosition3D = new Vector3(0, 0, 0); fakeButton.localScale = Vector3.one; fakeButton.gameObject.AddComponent();