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311 lines
9.9 KiB
311 lines
9.9 KiB
using System.Collections;
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using UnityEngine;
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using TMPro;
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using Google.Apis.Auth.OAuth2;
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using Google.Apis.Drive.v3;
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using Google.Apis.Services;
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public class UploadToGoogleDrive : MonoBehaviour
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{
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public class UploadRequest
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{
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public string uploadDest;
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public string id;
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public string summary;
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public string filename;
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public bool discard;
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public bool default_image;
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}
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public RenderTexture renderTexture_postcard;
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public RenderTexture renderTexture_share;
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public string OutputFolder = "output";
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public string FirebaseUrl = "https://firestore.googleapis.com/v1/projects/uc-24070-thegreattipsy/databases/(default)/documents/";
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public TextMeshProUGUI TextNumber;
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public TextMeshProUGUI TextSummary;
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public GameObject BackgroundText;
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public GameObject BackgroundDefault;
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public GameObject ImageDiscard;
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public GameObject ImageGenerate;
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public GameObject ImageDiscardPostcard;
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public GameObject ImageGeneratePostcard;
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// Start is called before the first frame update
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public string GoogleDriveFolderId = "1m6qxzRrWfj3UcVxJNgACabS4aM8arbHq";
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UploadRequest latest_input;
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// DriveService service;
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void Start()
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{
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setupService();
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void Save(string input_text)
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{
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var parmas = input_text.Split('#');
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if (parmas.Length < 2)
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{
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Debug.LogError("Input text must contain at least two parts separated by '#'.");
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return;
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}
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string uploadDest = parmas[0].Trim();
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string id = parmas[1].Trim();
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string summary = parmas[2].Trim();
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string filename = parmas.Length > 3 ? parmas[3].Trim() : System.DateTime.Now.ToString("yyyyMMdd_hhmmss");
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bool discard = parmas.Length > 4 && (parmas[4].Trim().ToLower() == "discard");
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bool default_image = parmas.Length > 5 && (parmas[5].Trim().ToLower() == "default");
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if (ImageDiscard != null) ImageDiscard.SetActive(discard);
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if (ImageDiscardPostcard != null) ImageDiscardPostcard.SetActive(discard);
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Debug.Log("discard: " + discard + " default" + default_image + " summary:" + summary);
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if (summary.Length > 0)
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{
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BackgroundDefault.SetActive(false);
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BackgroundText.SetActive(true);
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}
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else
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{
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BackgroundDefault.SetActive(true);
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BackgroundText.SetActive(false);
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}
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if (default_image)
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{
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ImageGenerate.SetActive(false);
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ImageGeneratePostcard.SetActive(false);
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}
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else
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{
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ImageGenerate.SetActive(true);
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ImageGeneratePostcard.SetActive(true);
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}
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TextNumber.SetText(id);
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TextSummary.SetText(summary);
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TextNumber.ForceMeshUpdate();
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TextSummary.ForceMeshUpdate();
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latest_input = new UploadRequest()
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{
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uploadDest = uploadDest,
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id = id,
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summary = summary,
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filename = filename,
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discard = discard,
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default_image = default_image
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};
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StartCoroutine(ExportAfterFrame(latest_input));
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}
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private IEnumerator ExportAfterFrame(UploadRequest uploadRequest)
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{
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// Wait for the end of the current frame, after all Update and LateUpdate calls have finished.
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yield return new WaitForEndOfFrame();
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// Now, call the Export function.
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Export(uploadRequest);
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}
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public void Export(UploadRequest uploadRequest = null)
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{
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if (uploadRequest == null)
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{
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Debug.LogError("UploadRequest is null.");
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return;
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}
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string uploadDest = uploadRequest.uploadDest;
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string id = uploadRequest.id;
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string summary = uploadRequest.summary;
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string filename = uploadRequest.filename;
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bool discard = uploadRequest.discard;
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bool default_image = uploadRequest.default_image;
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Debug.Log("Saving image to: " + uploadDest + " filename=" + filename + " id=" + id);
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if (string.IsNullOrEmpty(uploadDest))
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{
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return;
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}
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if (string.IsNullOrEmpty(filename))
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{
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Debug.LogError("Filename cannot be null or empty.");
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return;
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}
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Debug.Log("Saving image to: " + uploadDest + " filename=" + filename + " id=" + id);
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string timestamp = System.DateTime.Now.ToString("yyyyMMdd");
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if (!System.IO.Directory.Exists(OutputFolder + "/" + uploadDest))
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{
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System.IO.Directory.CreateDirectory(OutputFolder + "/" + uploadDest);
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}
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SaveRenderTextureToPNG(renderTexture_postcard, System.IO.Path.Combine(OutputFolder + "/" + uploadDest, filename + "_print.png"));
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Debug.Log("Image saved to " + filename);
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SaveRenderTextureToPNG(renderTexture_share, System.IO.Path.Combine(OutputFolder + "/" + uploadDest, filename + ".png"));
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Debug.Log("Image saved to " + filename);
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// Optionally, you can also log the full path
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string print_fullPath = System.IO.Path.Combine(OutputFolder + "/" + uploadDest + "/", filename + "_print.png");
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Debug.Log("print_path: " + print_fullPath);
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upload(print_fullPath, id, "print", !default_image && !discard);
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string share_fullPath = System.IO.Path.Combine(OutputFolder + "/" + uploadDest + "/", filename + ".png");
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Debug.Log("share_path: " + share_fullPath);
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upload(share_fullPath, id, "share");
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}
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void SaveRenderTextureToPNG(RenderTexture rt, string filePath)
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{
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Debug.Log("Saving RenderTexture to PNG at " + filePath);
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RenderTexture currentRT = RenderTexture.active;
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RenderTexture.active = rt;
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Texture2D tex = new Texture2D(rt.width, rt.height, TextureFormat.RGBA32, false);
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tex.ReadPixels(new Rect(0, 0, rt.width, rt.height), 0, 0);
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tex.Apply();
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byte[] bytes = tex.EncodeToPNG();
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System.IO.File.WriteAllBytes(filePath, bytes);
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Debug.Log("Saved RenderTexture to PNG at " + filePath + " with size: " + bytes.Length + " bytes");
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RenderTexture.active = currentRT;
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Destroy(tex);
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}
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void setupService()
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{
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// Debug.Log("Setting up Google Drive service...");
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// // Initialize Google Drive API service
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// service = new DriveService(new BaseClientService.Initializer()
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// {
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// HttpClientInitializer = GoogleCredential.FromFile("../Material/tech-277909-8bd38efb7464.json").CreateScoped(DriveService.Scope.DriveFile),
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// ApplicationName = "24070-Upload",
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// });
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GoogleDriveUtils.setupService();
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}
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void upload(string _uploadFile, string _fileId, string type, bool needToPrint = true)
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{
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if(GoogleDriveUtils.service == null)
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{
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Debug.Log("service is null, setting up service again.");
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setupService();
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}
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string path = _fileId;
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int lastSlash = path.LastIndexOf('/');
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if (lastSlash >= 0)
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{
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path = path[..lastSlash];
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}
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Debug.Log("Uploading file to Google Drive: " + _uploadFile + " folder=" + path);
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string folderId = GoogleDriveUtils.getFolder(GoogleDriveUtils.service, path, GoogleDriveFolderId);
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StartCoroutine(GoogleDriveUtils.UploadCoroutine(GoogleDriveUtils.service, _uploadFile, folderId, _fileId, type,
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(response) =>
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{
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if (response != null)
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{
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var url = response;
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Debug.Log("Upload successful:" + url);
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if (type == "print")
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{
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if(needToPrint)
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writeToFirebase("prints", System.DateTime.Now.ToString("yyyyMMdd_hhmmss"), url, type);
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}
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else
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{
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writeToFirebase("records", "user/" + _fileId + "/file/" + type, url, type);
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}
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}
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else
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{
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Debug.LogError("Upload failed: " + response);
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}
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}
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));
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}
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public void writeToFirebase(string collection, string id, string url, string type)
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{
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Debug.Log("Writing to Firebase: " + collection + "/" + id);
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StartCoroutine(WriteToFirebaseCoroutine(id, url));
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IEnumerator WriteToFirebaseCoroutine(string id, string url)
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{
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// string[] tags=filename.Split('/');
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// string id=tags[tags.Length - 1].Split('.')[0];
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Debug.Log("Extracted ID: " + id);
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string firebaseUrl = FirebaseUrl + collection + "/" + id;
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string jsonData = "{ \"fields\": { " +
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"\"" + type + "_url\": { \"stringValue\": \"" + url + "\" }, " +
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"\"timestamp\": { \"timestampValue\": \"" + System.DateTime.UtcNow.ToString("o") + "\" } " +
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"} }";
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using (var www = new UnityEngine.Networking.UnityWebRequest(firebaseUrl, "PATCH"))
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{
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byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData);
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www.uploadHandler = new UnityEngine.Networking.UploadHandlerRaw(bodyRaw);
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www.downloadHandler = new UnityEngine.Networking.DownloadHandlerBuffer();
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www.SetRequestHeader("Content-Type", "application/json");
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yield return www.SendWebRequest();
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#if UNITY_2020_1_OR_NEWER
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if (www.result != UnityEngine.Networking.UnityWebRequest.Result.Success)
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#else
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if (www.isNetworkError || www.isHttpError)
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#endif
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{
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Debug.LogError("Error writing to Firebase: " + www.error);
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Debug.LogError("Response: " + www.downloadHandler.text);
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}
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else
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{
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Debug.Log("Successfully wrote to Firebase: " + www.downloadHandler.text);
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}
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}
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}
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}
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}
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