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using System.Collections;
using UnityEngine;
using TMPro;
using Google.Apis.Auth.OAuth2;
using Google.Apis.Drive.v3;
using Google.Apis.Services;
public class UploadToGoogleDrive : MonoBehaviour
{
public class UploadRequest
{
public string uploadDest;
public string id;
public string summary;
public string filename;
public bool discard;
public bool default_image;
}
public RenderTexture renderTexture_postcard;
public RenderTexture renderTexture_share;
public string OutputFolder = "output";
public string FirebaseUrl = "https://firestore.googleapis.com/v1/projects/uc-24070-thegreattipsy/databases/(default)/documents/";
public TextMeshProUGUI TextNumber;
public TextMeshProUGUI TextSummary;
public GameObject BackgroundText;
public GameObject BackgroundDefault;
public GameObject ImageDiscard;
public GameObject ImageGenerate;
public GameObject ImageDiscardPostcard;
public GameObject ImageGeneratePostcard;
// Start is called before the first frame update
public string GoogleDriveFolderId = "1m6qxzRrWfj3UcVxJNgACabS4aM8arbHq";
UploadRequest latest_input;
// DriveService service;
void Start()
{
setupService();
}
// Update is called once per frame
void Update()
{
}
public void Save(string input_text)
{
var parmas = input_text.Split('#');
if (parmas.Length < 2)
{
Debug.LogError("Input text must contain at least two parts separated by '#'.");
return;
}
string uploadDest = parmas[0].Trim();
string id = parmas[1].Trim();
string summary = parmas[2].Trim();
string filename = parmas.Length > 3 ? parmas[3].Trim() : System.DateTime.Now.ToString("yyyyMMdd_hhmmss");
bool discard = parmas.Length > 4 && (parmas[4].Trim().ToLower() == "discard");
bool default_image = parmas.Length > 5 && (parmas[5].Trim().ToLower() == "default");
if (ImageDiscard != null) ImageDiscard.SetActive(discard);
if (ImageDiscardPostcard != null) ImageDiscardPostcard.SetActive(discard);
Debug.Log("discard: " + discard + " default" + default_image + " summary:" + summary);
if (summary.Length > 0)
{
BackgroundDefault.SetActive(false);
BackgroundText.SetActive(true);
}
else
{
BackgroundDefault.SetActive(true);
BackgroundText.SetActive(false);
}
if (default_image)
{
ImageGenerate.SetActive(false);
ImageGeneratePostcard.SetActive(false);
}
else
{
ImageGenerate.SetActive(true);
ImageGeneratePostcard.SetActive(true);
}
TextNumber.SetText(id);
TextSummary.SetText(summary);
TextNumber.ForceMeshUpdate();
TextSummary.ForceMeshUpdate();
latest_input = new UploadRequest()
{
uploadDest = uploadDest,
id = id,
summary = summary,
filename = filename,
discard = discard,
default_image = default_image
};
StartCoroutine(ExportAfterFrame(latest_input));
}
private IEnumerator ExportAfterFrame(UploadRequest uploadRequest)
{
// Wait for the end of the current frame, after all Update and LateUpdate calls have finished.
yield return new WaitForEndOfFrame();
// Now, call the Export function.
Export(uploadRequest);
}
public void Export(UploadRequest uploadRequest = null)
{
if (uploadRequest == null)
{
Debug.LogError("UploadRequest is null.");
return;
}
string uploadDest = uploadRequest.uploadDest;
string id = uploadRequest.id;
string summary = uploadRequest.summary;
string filename = uploadRequest.filename;
bool discard = uploadRequest.discard;
bool default_image = uploadRequest.default_image;
Debug.Log("Saving image to: " + uploadDest + " filename=" + filename + " id=" + id);
if (string.IsNullOrEmpty(uploadDest))
{
return;
}
if (string.IsNullOrEmpty(filename))
{
Debug.LogError("Filename cannot be null or empty.");
return;
}
Debug.Log("Saving image to: " + uploadDest + " filename=" + filename + " id=" + id);
string timestamp = System.DateTime.Now.ToString("yyyyMMdd");
if (!System.IO.Directory.Exists(OutputFolder + "/" + uploadDest))
{
System.IO.Directory.CreateDirectory(OutputFolder + "/" + uploadDest);
}
SaveRenderTextureToPNG(renderTexture_postcard, System.IO.Path.Combine(OutputFolder + "/" + uploadDest, filename + "_print.png"));
Debug.Log("Image saved to " + filename);
SaveRenderTextureToPNG(renderTexture_share, System.IO.Path.Combine(OutputFolder + "/" + uploadDest, filename + ".png"));
Debug.Log("Image saved to " + filename);
// Optionally, you can also log the full path
string print_fullPath = System.IO.Path.Combine(OutputFolder + "/" + uploadDest + "/", filename + "_print.png");
Debug.Log("print_path: " + print_fullPath);
upload(print_fullPath, id, "print", !default_image && !discard);
string share_fullPath = System.IO.Path.Combine(OutputFolder + "/" + uploadDest + "/", filename + ".png");
Debug.Log("share_path: " + share_fullPath);
upload(share_fullPath, id, "share");
}
void SaveRenderTextureToPNG(RenderTexture rt, string filePath)
{
Debug.Log("Saving RenderTexture to PNG at " + filePath);
RenderTexture currentRT = RenderTexture.active;
RenderTexture.active = rt;
Texture2D tex = new Texture2D(rt.width, rt.height, TextureFormat.RGBA32, false);
tex.ReadPixels(new Rect(0, 0, rt.width, rt.height), 0, 0);
tex.Apply();
byte[] bytes = tex.EncodeToPNG();
System.IO.File.WriteAllBytes(filePath, bytes);
Debug.Log("Saved RenderTexture to PNG at " + filePath + " with size: " + bytes.Length + " bytes");
RenderTexture.active = currentRT;
Destroy(tex);
}
void setupService()
{
// Debug.Log("Setting up Google Drive service...");
// // Initialize Google Drive API service
// service = new DriveService(new BaseClientService.Initializer()
// {
// HttpClientInitializer = GoogleCredential.FromFile("../Material/tech-277909-8bd38efb7464.json").CreateScoped(DriveService.Scope.DriveFile),
// ApplicationName = "24070-Upload",
// });
GoogleDriveUtils.setupService();
}
void upload(string _uploadFile, string _fileId, string type, bool needToPrint = true)
{
if(GoogleDriveUtils.service == null)
{
Debug.Log("service is null, setting up service again.");
setupService();
}
string path = _fileId;
int lastSlash = path.LastIndexOf('/');
if (lastSlash >= 0)
{
path = path[..lastSlash];
}
Debug.Log("Uploading file to Google Drive: " + _uploadFile + " folder=" + path);
string folderId = GoogleDriveUtils.getFolder(GoogleDriveUtils.service, path, GoogleDriveFolderId);
StartCoroutine(GoogleDriveUtils.UploadCoroutine(GoogleDriveUtils.service, _uploadFile, folderId, _fileId, type,
(response) =>
{
if (response != null)
{
var url = response;
Debug.Log("Upload successful:" + url);
if (type == "print")
{
if(needToPrint)
writeToFirebase("prints", System.DateTime.Now.ToString("yyyyMMdd_hhmmss"), url, type);
}
else
{
writeToFirebase("records", "user/" + _fileId + "/file/" + type, url, type);
}
}
else
{
Debug.LogError("Upload failed: " + response);
}
}
));
}
public void writeToFirebase(string collection, string id, string url, string type)
{
Debug.Log("Writing to Firebase: " + collection + "/" + id);
StartCoroutine(WriteToFirebaseCoroutine(id, url));
IEnumerator WriteToFirebaseCoroutine(string id, string url)
{
// string[] tags=filename.Split('/');
// string id=tags[tags.Length - 1].Split('.')[0];
Debug.Log("Extracted ID: " + id);
string firebaseUrl = FirebaseUrl + collection + "/" + id;
string jsonData = "{ \"fields\": { " +
"\"" + type + "_url\": { \"stringValue\": \"" + url + "\" }, " +
"\"timestamp\": { \"timestampValue\": \"" + System.DateTime.UtcNow.ToString("o") + "\" } " +
"} }";
using (var www = new UnityEngine.Networking.UnityWebRequest(firebaseUrl, "PATCH"))
{
byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData);
www.uploadHandler = new UnityEngine.Networking.UploadHandlerRaw(bodyRaw);
www.downloadHandler = new UnityEngine.Networking.DownloadHandlerBuffer();
www.SetRequestHeader("Content-Type", "application/json");
yield return www.SendWebRequest();
#if UNITY_2020_1_OR_NEWER
if (www.result != UnityEngine.Networking.UnityWebRequest.Result.Success)
#else
if (www.isNetworkError || www.isHttpError)
#endif
{
Debug.LogError("Error writing to Firebase: " + www.error);
Debug.LogError("Response: " + www.downloadHandler.text);
}
else
{
Debug.Log("Successfully wrote to Firebase: " + www.downloadHandler.text);
}
}
}
}
}