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27 lines
890 B
27 lines
890 B
//
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// ShaderGraphEssentials for Unity
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// (c) 2019 PH Graphics
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// Source code may be used and modified for personal or commercial projects.
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// Source code may NOT be redistributed or sold.
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//
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// *** A NOTE ABOUT PIRACY ***
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//
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// If you got this asset from a pirate site, please consider buying it from the Unity asset store. This asset is only legally available from the Unity Asset Store.
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//
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// I'm a single indie dev supporting my family by spending hundreds and thousands of hours on this and other assets. It's very offensive, rude and just plain evil to steal when I (and many others) put so much hard work into the software.
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//
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// Thank you.
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//
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// *** END NOTE ABOUT PIRACY ***
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//
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using UnityEngine;
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namespace ShaderGraphEssentials
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{
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public class SGESettings : ScriptableObject
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{
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[HideInInspector]
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public bool OpenGettingStartedWindow = false;
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}
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}
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