refactor(unity): update prefab transform and material colors

main
uc-hoba 2 weeks ago
parent 33e9c4a119
commit dd301b453e
  1. 84
      Assets/Main.unity
  2. 4
      Assets/Resources/Toon.mat
  3. 4
      Assets/Resources/Toon.shadergraph

@ -1941,7 +1941,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.x
value: 0.746
value: 0.6075235
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.y
@ -1949,11 +1949,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.z
value: 0.019
value: 0.1875083
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.w
value: 0.36783063
value: 0.04787068
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.x
@ -1961,7 +1961,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.y
value: 0.9298928
value: 0.99885356
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.z
@ -1973,7 +1973,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 136.836
value: 174.512
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
@ -2307,6 +2307,79 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300422186}
m_CullTransparentMesh: 1
--- !u!1001 &1301849016
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalScale.x
value: 0.64645
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalScale.y
value: 0.64645
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalScale.z
value: 0.64645
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.x
value: 0.83395
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.y
value: 0.68767
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalPosition.z
value: 0.08317
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.w
value: 0.65205735
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
value: 0.08303873
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.y
value: 0.63347477
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalRotation.z
value: -0.4082102
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 38.717
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 76.388
objectReference: {fileID: 0}
- target: {fileID: -364223573239433514, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -33.192
objectReference: {fileID: 0}
- target: {fileID: 2163061155770630284, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
objectReference: {fileID: 2100000, guid: f54ed0bf357c21f49a96221931e91ba0, type: 2}
- target: {fileID: 8980549144392899874, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
propertyPath: m_Name
value: Test (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: -4216948427090074523, guid: 0419d2e6e681caa47baeec4f66d9e3eb, type: 3}
--- !u!1 &1371171025
GameObject:
m_ObjectHideFlags: 0
@ -4212,3 +4285,4 @@ SceneRoots:
- {fileID: 465598214}
- {fileID: 303688530}
- {fileID: 998665861}
- {fileID: 1301849016}

@ -122,8 +122,8 @@ Material:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _LitColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0.25098038, g: 0.25098038, b: 0.25098038, a: 1}
- _LitColor: {r: 0.9019608, g: 0.9019608, b: 0.9019608, a: 1}
- _ShadowColor: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

@ -1347,8 +1347,8 @@
"m_ShaderOutputName": "OutMinMax",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 1.0
"x": 1.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,

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