parent
bc378daf90
commit
f00c121bac
7 changed files with 4198 additions and 1133 deletions
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,24 @@ |
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!114 &11400000 |
||||
MonoBehaviour: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 0} |
||||
m_Enabled: 1 |
||||
m_EditorHideFlags: 0 |
||||
m_Script: {fileID: 2050440665, guid: a4865f1ab4504ed8a368670db22f409c, type: 3} |
||||
m_Name: TypeRegistryUserConfig |
||||
m_EditorClassIdentifier: Sirenix.OdinInspector.Editor.dll::Sirenix.Config.TypeRegistryUserConfig |
||||
shownTypes: |
||||
serializedCollection: [] |
||||
hiddenTypes: |
||||
serializedCollection: [] |
||||
addedIllegalTypes: |
||||
serializedCollection: [] |
||||
typeSettings: |
||||
serializedDictionary: [] |
||||
typePriorities: |
||||
serializedDictionary: [] |
||||
@ -0,0 +1,8 @@ |
||||
fileFormatVersion: 2 |
||||
guid: fc5b9929f557fe84893bc013e8a77d6c |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 11400000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
||||
@ -0,0 +1,169 @@ |
||||
// Reference: https://www.behance.net/gallery/44375157/Free-Motion-Camera-Rig |
||||
using UnityEngine; |
||||
using System.Collections.Generic; |
||||
using System.Linq; |
||||
using System; |
||||
#if UNITY_EDITOR |
||||
using UnityEditor; |
||||
#endif |
||||
|
||||
namespace UltraCombos |
||||
{ |
||||
[ExecuteAlways] |
||||
public class FreeMotionCameraRig : MonoBehaviour |
||||
{ |
||||
[SerializeField] private int trailLength = 100; |
||||
|
||||
[Header("Rotations")] |
||||
public float distance; |
||||
public float horizontal; |
||||
public float vertical; |
||||
|
||||
[Header("Head Extra")] |
||||
[Range(-90, 90)] public float roll; |
||||
[Range(-90, 90)] public float tilt; |
||||
[Range(-90, 90)] public float pan; |
||||
public float slide; |
||||
|
||||
[Header("Controllers")] |
||||
[SerializeField] private Transform tiltPivot; |
||||
[SerializeField] private Transform panPivot; |
||||
[SerializeField] private Transform rollPivot; |
||||
|
||||
[Header("Automatic")] |
||||
[SerializeField] private float horizontalSpeed = 0; |
||||
|
||||
[Header("Dev")] |
||||
[SerializeField] private float uiScale = 1; |
||||
|
||||
private Queue<Vector3> trail = new Queue<Vector3>(); |
||||
|
||||
|
||||
private void Start() |
||||
{ |
||||
|
||||
} |
||||
|
||||
private void Update() |
||||
{ |
||||
distance = Mathf.Max(distance, 0); |
||||
if (Mathf.Abs(horizontalSpeed) > 0) |
||||
{ |
||||
horizontal = Mathf.Repeat(horizontal + horizontalSpeed * Time.deltaTime, 360); |
||||
} |
||||
|
||||
transform.localEulerAngles = new Vector3(vertical, horizontal, 0); |
||||
|
||||
if (tiltPivot) |
||||
{ |
||||
tiltPivot.localPosition = new Vector3(0, 0, -distance); |
||||
tiltPivot.localEulerAngles = new Vector3(tilt, 0, 0); |
||||
} |
||||
|
||||
if (panPivot) |
||||
{ |
||||
panPivot.localEulerAngles = new Vector3(0, pan, 0); |
||||
} |
||||
|
||||
if (rollPivot) |
||||
{ |
||||
rollPivot.localPosition = new Vector3(0, 0, -slide); |
||||
rollPivot.localEulerAngles = new Vector3(0, 0, -roll); |
||||
} |
||||
|
||||
trail.Enqueue(rollPivot.position); |
||||
if (trail.Count > trailLength) |
||||
{ |
||||
trail.Dequeue(); |
||||
} |
||||
} |
||||
|
||||
private void OnDrawGizmosSelected() |
||||
{ |
||||
#if UNITY_EDITOR |
||||
var rot = Quaternion.Euler(0, transform.localEulerAngles.y, 0); |
||||
var trs = Matrix4x4.TRS(transform.position, rot, transform.localScale * uiScale); |
||||
using (new Handles.DrawingScope(new Color32(5, 169, 245, 255), trs)) |
||||
{ |
||||
Handles.DrawWireDisc(Vector3.zero, Vector3.up, distance); |
||||
var d = distance * 1.1f; |
||||
var r = distance * 0.08f; |
||||
var triangle = GetPoints(3, true) |
||||
.Select(p => p * r * 2 + new Vector3(0, 0, d)) |
||||
.ToArray(); |
||||
Handles.DrawPolyLine(triangle); |
||||
Handles.DrawWireDisc(new Vector3(+d, 0, 0), Vector3.up, r); |
||||
Handles.DrawWireDisc(new Vector3(-d, 0, 0), Vector3.up, r); |
||||
var circle = GetPoints(32, false); |
||||
var lines = new List<Vector3>(); |
||||
var cr = distance * 0.9f; |
||||
for (var i = 0; i < circle.Count; ++i) |
||||
{ |
||||
var i2 = (i + 1) % circle.Count; |
||||
lines.Add(circle[i] * cr); |
||||
lines.Add(circle[i2] * cr); |
||||
} |
||||
Handles.DrawDottedLines(lines.ToArray(), 4); |
||||
} |
||||
|
||||
var size = distance * 0.1f; |
||||
|
||||
if (tiltPivot) |
||||
{ |
||||
|
||||
} |
||||
|
||||
if (panPivot) |
||||
{ |
||||
using var scp = new Handles.DrawingScope(new Color32(194, 153, 0, 255), panPivot.localToWorldMatrix); |
||||
var w = size; |
||||
var h = size * 2; |
||||
var points = new Vector3[] { |
||||
new Vector3(+w, 0, 0), |
||||
new Vector3(0, 0, +h), |
||||
new Vector3(-w, 0, 0), |
||||
new Vector3(0, 0, -h), |
||||
new Vector3(w, 0, 0) }; |
||||
Handles.DrawPolyLine(points); |
||||
} |
||||
|
||||
if (rollPivot) |
||||
{ |
||||
using var scp = new Handles.DrawingScope(new Color32(56, 186, 110, 255), rollPivot.localToWorldMatrix); |
||||
var p0 = rollPivot.InverseTransformPoint(transform.position); |
||||
Handles.DrawLine(p0, Vector3.zero); |
||||
var p1 = rollPivot.InverseTransformPoint(trs.MultiplyPoint(new Vector3(0, 0, -distance))); |
||||
Handles.DrawLine(p1, Vector3.zero); |
||||
|
||||
var w = size * 1.2f; |
||||
var h = size * 0.2f; |
||||
var points = new Vector3[] { |
||||
new Vector3(+w, 0, -h), |
||||
new Vector3(-w, 0, -h), |
||||
new Vector3(0, 0, h * 4), |
||||
new Vector3(+w, 0, -h) }; |
||||
Handles.DrawPolyLine(points); |
||||
} |
||||
|
||||
Handles.DrawPolyLine(trail.ToArray()); |
||||
#endif |
||||
} |
||||
|
||||
private List<Vector3> GetPoints(int sides, bool close) |
||||
{ |
||||
var da = 2 * Mathf.PI / sides; |
||||
var points = new List<Vector3>(); |
||||
for (var i = 0; i < sides; i++) |
||||
{ |
||||
var a = da * i + Mathf.PI / 2; |
||||
points.Add(new Vector3(Mathf.Cos(a), 0, Mathf.Sin(a))); |
||||
} |
||||
if (close) |
||||
{ |
||||
points.Add(points.First()); |
||||
} |
||||
return points; |
||||
} |
||||
} |
||||
|
||||
} |
||||
@ -0,0 +1,2 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 73109f7328f1df84394e8a2c3d9270f4 |
||||
Loading…
Reference in new issue