using System.Collections; using System.Collections.Generic; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace UltraCombos { [ExecuteAlways] public class ForceUpdater : MonoBehaviour { #if UNITY_EDITOR private static void QueueUpdate() => EditorApplication.QueuePlayerLoopUpdate(); private void OnEnable() => EditorApplication.update += QueueUpdate; private void OnDisable() => EditorApplication.update -= QueueUpdate; #endif } }