using UnityEngine;
namespace UltraCombos
{
public static class Log
{
public static void Info(string tag, string message)
=> Debug.Log($"[{tag}] {message}");
public static void Warning(string tag, string message)
=> Debug.LogWarning($"[{tag}] {message}");
public static void Error(string tag, string message)
=> Debug.LogError($"[{tag}] {message}");
}
}