using UnityEngine; namespace UltraCombos { public static class Log { public static void Info(string tag, string message) => Debug.Log($"[{tag}] {message}"); public static void Warning(string tag, string message) => Debug.LogWarning($"[{tag}] {message}"); public static void Error(string tag, string message) => Debug.LogError($"[{tag}] {message}"); } }