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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace UltraCombos
{
[ExecuteAlways]
public class ForceUpdater : MonoBehaviour
{
#if UNITY_EDITOR
private static void QueueUpdate() => EditorApplication.QueuePlayerLoopUpdate();
private void OnEnable() => EditorApplication.update += QueueUpdate;
private void OnDisable() => EditorApplication.update -= QueueUpdate;
#endif
}
}