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using UnityEngine;
namespace UltraCombos
{
public static class Log
{
public static void Info(string tag, string message)
=> Debug.Log($"<b>[{tag}]</b> {message}");
public static void Warning(string tag, string message)
=> Debug.LogWarning($"<b>[{tag}]</b> {message}");
public static void Error(string tag, string message)
=> Debug.LogError($"<b>[{tag}]</b> {message}");
}
}