change clip path & add black bg

master
tigerchen 6 years ago
parent 46bfbaad0f
commit 073eb75456
  1. 7
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Scenes/DarkSea.unity
  2. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/BG.DShowClip.asset
  3. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/Horse.DShowClip.asset
  4. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/snow_01.DShowClip.asset
  5. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/snow_02.DShowClip.asset
  6. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/snow_03.DShowClip.asset
  7. 2
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/Assets/Videos/snow_04.DShowClip.asset
  8. 5
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/ProjectSettings/EditorBuildSettings.asset
  9. 8
      08_DarkSea/Unity-19050-08-DarkSea/19050-08-DarkSea/ProjectSettings/ProjectSettings.asset

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.3731193, g: 0.38073996, b: 0.35872698, a: 1}
m_IndirectSpecularColor: {r: 0.37311918, g: 0.3807398, b: 0.35872716, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -772,6 +772,7 @@ MonoBehaviour:
delta_threshold: 100
img_fade_speed: 0.02
img_wait_sec: 2
audio_volume: 1
--- !u!114 &914806967
MonoBehaviour:
m_ObjectHideFlags: 0
@ -951,8 +952,8 @@ Camera:
m_GameObject: {fileID: 1217875905}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: BG.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\darksea_loop.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\darksea_loop.avi
animationClip: {fileID: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: Horse.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\darksea_nokk_2.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\darksea_nokk_2.avi
animationClip: {fileID: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: snow_01.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\snow_01.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\snow_01.avi
animationClip: {fileID: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: snow_02.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\snow_02.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\snow_02.avi
animationClip: {fileID: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: snow_03.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\snow_03.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\snow_03.avi
animationClip: {fileID: 0}

@ -13,5 +13,5 @@ MonoBehaviour:
m_Name: snow_04.DShowClip
m_EditorClassIdentifier:
m_VideoLocation: 1
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\Build-19050-08_DarkSea\Material\snow_04.avi
m_VideoPath: ..\..\..\..\_Deploy_PC\08_DarkSea\UnityBuild-19050-08_DarkSea\Material\snow_04.avi
animationClip: {fileID: 0}

@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/DarkSea.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: New Unity Project
productName: Darksea
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidth: 2528
defaultScreenHeight: 2400
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
@ -92,7 +92,7 @@ PlayerSettings:
visibleInBackground: 1
allowFullscreenSwitch: 1
graphicsJobMode: 0
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0

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