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@ -112,6 +112,76 @@ NavMeshSettings: |
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debug: |
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debug: |
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m_NavMeshData: {fileID: 0} |
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--- !u!1 &229700559 |
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--- !u!224 &229700560 |
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--- !u!114 &229700561 |
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m_OnCullStateChanged: |
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--- !u!222 &229700562 |
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m_ObjectHideFlags: 0 |
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m_GameObject: {fileID: 229700559} |
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--- !u!1 &503604495 |
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--- !u!1 &503604495 |
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GameObject: |
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@ -124,7 +194,7 @@ GameObject: |
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- component: {fileID: 503604498} |
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- component: {fileID: 503604498} |
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- component: {fileID: 503604497} |
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m_Layer: 5 |
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m_Name: BGImage |
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m_TagString: Untagged |
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m_TagString: Untagged |
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m_Icon: {fileID: 0} |
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m_Icon: {fileID: 0} |
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@ -146,7 +216,7 @@ RectTransform: |
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--- !u!114 &503604497 |
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--- !u!114 &503604497 |
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@ -223,7 +293,7 @@ PrefabInstance: |
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propertyPath: m_LocalEulerAnglesHint.x |
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propertyPath: m_LocalEulerAnglesHint.x |
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@ -301,8 +371,9 @@ GameObject: |
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@ -368,6 +439,18 @@ RectTransform: |
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--- !u!114 &540220397 |
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--- !u!1 &705507993 |
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--- !u!1 &705507993 |
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@ -528,9 +611,10 @@ RectTransform: |
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- {fileID: 503604496} |
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- {fileID: 229700560} |
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@ -566,7 +650,7 @@ Transform: |
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--- !u!114 &914806966 |
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--- !u!114 &914806966 |
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@ -682,6 +766,85 @@ MonoBehaviour: |
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--- !u!1 &1232323600 |
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--- !u!114 &1232323601 |
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--- !u!114 &1232323602 |
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--- !u!222 &1232323603 |
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--- !u!224 &1232323604 |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_Children: [] |
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m_Father: {fileID: 0} |
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m_RootOrder: 3 |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_AnchorMin: {x: 0.5, y: 0.5} |
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m_AnchorMax: {x: 0.5, y: 0.5} |
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m_AnchoredPosition: {x: 0, y: 0} |
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m_SizeDelta: {x: 100, y: 100} |
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m_Pivot: {x: 0.5, y: 0.5} |
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--- !u!1 &1959362812 |
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--- !u!1 &1959362812 |
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GameObject: |
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GameObject: |
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m_ObjectHideFlags: 0 |
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m_ObjectHideFlags: 0 |
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@ -713,7 +876,7 @@ RectTransform: |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_Children: [] |
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m_Children: [] |
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m_Father: {fileID: 798465533} |
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m_Father: {fileID: 798465533} |
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m_RootOrder: 1 |
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m_RootOrder: 2 |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_AnchorMin: {x: 0.5, y: 0.5} |
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m_AnchorMin: {x: 0.5, y: 0.5} |
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m_AnchorMax: {x: 0.5, y: 0.5} |
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m_AnchorMax: {x: 0.5, y: 0.5} |
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