change blend mode & adjust vfx

master
tigerchen 6 years ago
parent 6102aba39f
commit 40e20e22d5
  1. 14
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Scenes/Ice.unity
  2. 4216
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Visual Effect Graphs/iceVFX_2018.vfx

@ -130,7 +130,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!114 &229411702 --- !u!114 &229411702
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -535,7 +535,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 590248846} m_GameObject: {fileID: 590248846}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 8, z: 0} m_LocalPosition: {x: 0.7, y: 5.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -777,8 +777,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e3690c34aff288d4d9b9a4d84bc7504a, type: 3} m_Script: {fileID: 11500000, guid: e3690c34aff288d4d9b9a4d84bc7504a, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
cam_x: 0 cam_x: 0.7
cam_y: 8 cam_y: 6
key_movement: 0.1 key_movement: 0.1
--- !u!1 &706372899 --- !u!1 &706372899
GameObject: GameObject:
@ -1347,13 +1347,13 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
lifetime: 5 lifetime: 5
ground_ice_spawn_rate: 30000 ground_ice_spawn_rate: 40000
ground_flake_spawn_rate: 5000 ground_flake_spawn_rate: 5000
flying_flake_spawn_rate: 1000 flying_flake_spawn_rate: 1000
min_frost_size: 0.3 min_frost_size: 0.3
max_frost_size: 0.5 max_frost_size: 0.5
min_spike_size: 0.1 min_spike_size: 0.3
max_spike_size: 0.3 max_spike_size: 0.6
min_flake_size: 0 min_flake_size: 0
max_flake_size: 0.1 max_flake_size: 0.1
ground_post_alpha: 0 ground_post_alpha: 0

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