clean scene & adjust vfx

master
tigerchen 6 years ago
parent 966b72a031
commit bc4854fe54
  1. 110
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Scenes/Ice.unity
  2. 4
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Textures/camera_tex.renderTexture
  3. 3399
      01_ForstCoronation/Unity-19050-01_ForstCoronation/19050-01_ForstCoronation/Assets/Visual Effect Graphs/iceVFX_2018.vfx

@ -344,7 +344,7 @@ Canvas:
m_GameObject: {fileID: 396373727} m_GameObject: {fileID: 396373727}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_RenderMode: 1 m_RenderMode: 0
m_Camera: {fileID: 940676732} m_Camera: {fileID: 940676732}
m_PlaneDistance: 100 m_PlaneDistance: 100
m_PixelPerfect: 0 m_PixelPerfect: 0
@ -367,7 +367,6 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0}
m_Children: m_Children:
- {fileID: 1216109996}
- {fileID: 1269857429} - {fileID: 1269857429}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 10 m_RootOrder: 10
@ -779,6 +778,105 @@ MonoBehaviour:
cam_x: 0.7 cam_x: 0.7
cam_y: 6 cam_y: 6
key_movement: 0.1 key_movement: 0.1
--- !u!1 &613337797
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 613337801}
- component: {fileID: 613337800}
- component: {fileID: 613337799}
- component: {fileID: 613337798}
m_Layer: 5
m_Name: MonitorCanvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &613337798
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 613337797}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &613337799
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 613337797}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &613337800
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 613337797}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 940676732}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &613337801
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 613337797}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1216109996}
m_Father: {fileID: 0}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &706372899 --- !u!1 &706372899
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1016,7 +1114,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 940676729} m_GameObject: {fileID: 940676729}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 100, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -1313,7 +1411,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 396373731} m_Father: {fileID: 613337801}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
@ -1333,7 +1431,7 @@ MonoBehaviour:
m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_Material: {fileID: 2100000, guid: dd78c99175ae1264884104d000aa04c7, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
@ -1386,7 +1484,7 @@ RectTransform:
m_Children: m_Children:
- {fileID: 562864508} - {fileID: 562864508}
m_Father: {fileID: 396373731} m_Father: {fileID: 396373731}
m_RootOrder: 1 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}

@ -16,10 +16,10 @@ RenderTexture:
m_Height: 1200 m_Height: 1200
m_AntiAliasing: 1 m_AntiAliasing: 1
m_DepthFormat: 2 m_DepthFormat: 2
m_ColorFormat: 22 m_ColorFormat: 10
m_MipMap: 0 m_MipMap: 0
m_GenerateMips: 1 m_GenerateMips: 1
m_SRGB: 1 m_SRGB: 0
m_UseDynamicScale: 0 m_UseDynamicScale: 0
m_BindMS: 0 m_BindMS: 0
m_TextureSettings: m_TextureSettings:

Loading…
Cancel
Save