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16 lines
1.2 KiB
16 lines
1.2 KiB
# How To Use ucDeploy
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1. If Unity is just installed, you should input the serial number or choose Unity personal. You only have to do it once.
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1. Copy all the files in Assets/Editor to the location of your project.
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1. If you only want to output single scene(level), copy the "[template] build_single_scene.bat" to the location of your project, otherwise "[template] build_multi_scene.bat"
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1. Modify the batch file.
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* Setup the variable - "unity_x86_path" or "unity_x64_path" : If you install the unity to the different location like D:\, you have to modify it.
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* Setup the variable - "build_path" : the location where you want to output.
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* Setup the variable - "exe_filename" : execution file name.
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* Setup the variable - "scene_path" : what the scene(level) you want to output.
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* [Option] "show_the_log_folder_when_error_occur" : if you setup it on, when the build failed, the log folder will be open.
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* [Option] "show_the_exe_folder_when_sccuess" : if you setup it on, when the build sccuess, the location of the execution will be open.
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# [Note]
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1. the default location of the Unity - C:\Program Files (x86)\Unity or C:\Program Files\Unity
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2. the default location of the output - C:\UC\
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3. the default build targer is x64.
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