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# How To Use ucDeploy
1. If Unity is just installed, you should input the serial number or choose Unity personal. You only have to do it once.
1. Copy all the files in Assets/Editor to the location of your project.
1. If you only want to output single scene(level), copy the "[template] build_single_scene.bat" to the location of your project, otherwise "[template] build_multi_scene.bat"
1. Modify the batch file.
* Setup the variable - "unity_x86_path" or "unity_x64_path" : If you install the unity to the different location like D:\, you have to modify it.
* Setup the variable - "build_path" : the location where you want to output.
* Setup the variable - "exe_filename" : execution file name.
* Setup the variable - "scene_path" : what the scene(level) you want to output.
* [Option] "show_the_log_folder_when_error_occur" : if you setup it on, when the build failed, the log folder will be open.
* [Option] "show_the_exe_folder_when_sccuess" : if you setup it on, when the build sccuess, the location of the execution will be open.
# [Note]
1. the default location of the Unity - C:\Program Files (x86)\Unity or C:\Program Files\Unity
2. the default location of the output - C:\UC\
3. the default build targer is x64.