update material

master
uc-hoba 8 years ago
parent af49e13449
commit 641870c6c0
  1. 270
      Unity_2018_Frozen/Assets/Frozen/Frozen.unity
  2. 2
      Unity_2018_Frozen/Assets/Frozen/Material/Point.mat
  3. 8
      Unity_2018_Frozen/Assets/Frozen/Script/SceneController.cs
  4. 3
      Unity_2018_Frozen/Assets/Frozen/Texture/space-dark-mountain-v1.png
  5. 3
      Unity_2018_Frozen/Assets/Frozen/Texture/space-dark-mountain.png
  6. 0
      Unity_2018_Frozen/Assets/Frozen/Texture/space-dark-mountain.png.meta
  7. 3
      Unity_2018_Frozen/Assets/Frozen/Texture/space-ice-forest-v1.png
  8. 3
      Unity_2018_Frozen/Assets/Frozen/Texture/space-ice-forest.png
  9. 0
      Unity_2018_Frozen/Assets/Frozen/Texture/space-ice-forest.png.meta

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@ -69,10 +69,13 @@ namespace UltraCombos.Frozen
{
if (mode)
{
if (Time.time - stamp > 10.0f)
if (state == State.Standby)
{
if (Time.time - stamp > 15.0f)
{
stamp = Time.time;
target_rate = 1.0f - target_rate;
GoDay();
}
}
}
@ -131,6 +134,7 @@ namespace UltraCombos.Frozen
{
state = State.Standby;
onSceneStandby.Invoke();
stamp = Time.time;
}
public void GoDay()

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