refine settings

master
uc deploy 8 years ago
parent 878440c310
commit 7a3d24006e
  1. 92
      Build/ucProjectionMappingUI/data/settings/homo_setting.xml
  2. 270
      Unity_2018_Frozen/Assets/Frozen/Frozen.unity
  3. 6
      Unity_2018_Frozen/Assets/Frozen/Script/CharacterBehaviour.cs

@ -17,7 +17,7 @@
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@ -36,38 +36,50 @@
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@ -97,38 +109,38 @@
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@ -158,26 +170,26 @@
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@ -208,13 +220,13 @@
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@ -268,14 +280,14 @@
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@ -286,26 +298,26 @@
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m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3} m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children: [] m_Children: []
m_Father: {fileID: 1225287932} m_Father: {fileID: 1225287932}
m_RootOrder: 1 m_RootOrder: 1
@ -6358,7 +6358,7 @@ Transform:
m_GameObject: {fileID: 1686473286} m_GameObject: {fileID: 1686473286}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0} m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3} m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children: [] m_Children: []
m_Father: {fileID: 33825546} m_Father: {fileID: 33825546}
m_RootOrder: 1 m_RootOrder: 1

@ -111,7 +111,7 @@ namespace UltraCombos.Frozen
fakeButton.pivot = new Vector2(0.5f, 0.5f); fakeButton.pivot = new Vector2(0.5f, 0.5f);
var standby_scale = renderers[(int)Status.STANDBY].transform.localScale; var standby_scale = renderers[(int)Status.STANDBY].transform.localScale;
fakeButton.sizeDelta = new Vector2(standby_scale.x, standby_scale.y) * FrozenScreenToWorldSpace.Instance.finalPixelsByMeter; fakeButton.sizeDelta = new Vector2(standby_scale.x, standby_scale.y) * FrozenScreenToWorldSpace.Instance.finalPixelsByMeter;
fakeButton.sizeDelta = Vector2.Min(fakeButton.sizeDelta, Vector2.one * 150.0f); fakeButton.sizeDelta = Vector2.Min(fakeButton.sizeDelta, Vector2.one * 100.0f);
fakeButton.anchoredPosition3D = new Vector3(0, 0, 0); fakeButton.anchoredPosition3D = new Vector3(0, 0, 0);
fakeButton.localScale = Vector3.one; fakeButton.localScale = Vector3.one;
fakeButton.gameObject.AddComponent<RawImage>(); fakeButton.gameObject.AddComponent<RawImage>();
@ -216,7 +216,7 @@ namespace UltraCombos.Frozen
RandomAppearWall(); RandomAppearWall();
} }
roaming_seed = Random.Range(0.0f, 1.0f); roaming_seed = Random.value * 10.0f;
trigger_clip_index = ++trigger_clip_index % triggerClips.Count; trigger_clip_index = ++trigger_clip_index % triggerClips.Count;
players[(int)Status.TRIGGER].VideoAsset = triggerClips[trigger_clip_index]; players[(int)Status.TRIGGER].VideoAsset = triggerClips[trigger_clip_index];
@ -373,7 +373,7 @@ namespace UltraCombos.Frozen
void UpdateRoamingPosition() void UpdateRoamingPosition()
{ {
float noise = Mathf.PerlinNoise(Time.time * 0.4f, roaming_seed) > 0.5f ? 1.0f : -1.0f; float noise = Mathf.PerlinNoise(Time.time * 0.4f + roaming_seed, roaming_seed) > 0.5f ? 1.0f : -1.0f;
noise *= roaming * Time.deltaTime; noise *= roaming * Time.deltaTime;
//float padding = transform.localScale.x * 0.5f; //float padding = transform.localScale.x * 0.5f;
float padding = renderers[(int)Status.TRIGGER].transform.localScale.x * 0.5f; float padding = renderers[(int)Status.TRIGGER].transform.localScale.x * 0.5f;

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