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uc-hoba 118797b89c feat(render): add composite shader and textures setup 2 weeks ago
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Composite.asset feat(render): add composite shader and textures setup 2 weeks ago
Composite.asset.meta feat(render): add composite shader and textures setup 2 weeks ago
Composite.mat feat(render): add composite shader and textures setup 2 weeks ago
Composite.mat.meta feat(render): add composite shader and textures setup 2 weeks ago
Composite.shader feat(render): add composite shader and textures setup 2 weeks ago
Composite.shader.meta feat(render): add composite shader and textures setup 2 weeks ago
Output 1.renderTexture feat(render): add composite shader and textures setup 2 weeks ago
Output 1.renderTexture.meta feat(render): add composite shader and textures setup 2 weeks ago
Output 2.renderTexture feat(render): add composite shader and textures setup 2 weeks ago
Output 2.renderTexture.meta feat(render): add composite shader and textures setup 2 weeks ago
Output.renderTexture refactor: cleanup and reorganize Unity scene and assets 3 weeks ago
Output.renderTexture.meta refactor: cleanup and reorganize Unity scene and assets 3 weeks ago
Test.metamesh feat(shader): add toon shader and main light custom function 2 weeks ago
Test.metamesh.meta feat(shader): add toon shader and main light custom function 2 weeks ago
Toon.cginc feat(shader): add ambient lighting to Toon shadergraph 2 weeks ago
Toon.cginc.meta feat(shader): add toon shader and main light custom function 2 weeks ago
Toon.mat refactor(unity): update prefab transform and material colors 2 weeks ago
Toon.mat.meta feat(shader): add toon shader and main light custom function 2 weeks ago
Toon.shadergraph refactor(unity): update prefab transform and material colors 2 weeks ago
Toon.shadergraph.meta feat(shader): add toon shader and main light custom function 2 weeks ago