Commit Graph

  • 118797b89c feat(render): add composite shader and textures setup main uc-hoba 2026-06-11 11:33:09 +0800
  • 7325d978f6 feat(ui): add multiple stations to ground control panel uc-hoba 2026-06-10 19:05:15 +0800
  • cdc7c8acce feat(GroundControl): add MQTT message handling and summary display uc-hoba 2026-06-10 15:47:31 +0800
  • dd301b453e refactor(unity): update prefab transform and material colors uc-hoba 2026-06-09 19:50:02 +0800
  • 33e9c4a119 feat(shader): add ambient lighting to Toon shadergraph uc-hoba 2026-06-09 18:28:45 +0800
  • 8cfe2019c5 refactor(shader): clean and optimize Toon shadergraph assets uc-hoba 2026-06-09 18:11:53 +0800
  • 8e40c09546 style(shader): update comments and adjust node IDs uc-hoba 2026-06-09 17:55:35 +0800
  • 7a277add78 feat(shader): add toon shader and main light custom function uc-hoba 2026-06-09 17:53:22 +0800
  • d013de3c10 build: update Unity packages and add Newtonsoft JSON uc-hoba 2026-06-03 17:02:12 +0800
  • 3e6de311a3 feat: add logo uc-hoba 2026-06-03 16:16:47 +0800
  • 57a2ff0852 feat(traffic): add motorcycles with overtaking behavior uc-hoba 2026-06-03 16:11:29 +0800
  • a81533f4e7 style(TrafficLane): add Odin attribute to vehiclePrefabs list uc-hoba 2026-06-03 15:47:14 +0800
  • 82ad671bf2 feat(traffic): add TrafficLane script and vehicle prefabs uc-hoba 2026-06-03 15:46:08 +0800
  • 2ff87e9e15 refactor(editor): add foldout UI for entries in debug editors uc-hoba 2026-06-03 15:25:38 +0800
  • 8aa58b1d6e feat(mqtt): add MQTT bridge component and integration uc-hoba 2026-06-03 15:18:08 +0800
  • f2578aa19d feat: add MQTTnet 4.3.7 package and update display settings uc-hoba 2026-06-03 15:09:54 +0800
  • 79d529e2f7 refactor(project): reorganize TiltShift files and update slnx projects uc-hoba 2026-06-03 12:24:42 +0800
  • aebf3d3a30 chore: remove unused performance test JSON files uc-hoba 2026-06-03 12:19:39 +0800
  • fe2ae939ed feat(spout): add SpoutSender component to Main scene uc-hoba 2026-06-03 12:19:27 +0800
  • 751ed772e6 refactor(GroundControl): add namespace and structure methods uc-hoba 2026-06-03 12:14:24 +0800
  • 8a579a7d29 feat(debug): add runtime debug monitor and editor UI uc-hoba 2026-06-03 12:13:32 +0800
  • 23d3df8973 feat: add IBMPlexMono font files uc-hoba 2026-06-03 12:13:24 +0800
  • 6ba43ca9e6 feat: add TMPro asset files uc-hoba 2026-06-03 11:35:44 +0800
  • b054a25e71 refactor: cleanup and reorganize Unity scene and assets uc-hoba 2026-06-03 11:33:26 +0800
  • 84d253b227 refactor(camera): remove unused uiScale field and usage uc-hoba 2026-06-03 11:01:50 +0800
  • f00c121bac feat(camera): add FreeMotionCameraRig script and setup uc-hoba 2026-06-03 11:01:07 +0800
  • bc378daf90 feat: add odin asset files uc-hoba 2026-06-03 10:51:09 +0800
  • a3d6a53f0f feat: add GiantMuseum package with deploy & core utilities uc-hoba 2026-06-03 10:44:14 +0800
  • bbb6cd59e6 feat: add Tilt Shift effect uc-hoba 2026-06-02 16:01:32 +0800
  • 1e5428816d init uc-hoba 2026-06-02 15:39:02 +0800